Author Topic: Aces High has been Greenlit on Steam!  (Read 22545 times)

Offline Mister Fork

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Re: Aces High has been Greenlit on Steam!
« Reply #180 on: July 17, 2017, 01:36:24 PM »
Any updates on whether or not Aces High will be on Steam?
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Offline Shuffler

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Re: Aces High has been Greenlit on Steam!
« Reply #181 on: July 17, 2017, 01:37:38 PM »
Any updates on whether or not Aces High will be on Steam?

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Offline Petey

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Re: Aces High has been Greenlit on Steam!
« Reply #182 on: July 17, 2017, 03:08:15 PM »
pondering the move to steam and the lower numbers in the community and ways to get both AH and the community back to it heyday with 600+ up at any given time.

 has there been any thought of a 30 day trial if/when we go to steam? this would help fuel the addiction to AH as if a new player stays at it for a month things may start to click for them with game play as well as getting know some of the Sr. Members of the community to understand what AH is all about.

also........
I do not see where a increased charge would be needed as HT can make up any charges by steam just with increased numbers subscribed through steam. and the old community can continue to pay as they do now without any hit by steam as we would be considered the core community and HT could protect our accounts as the test team or something of that nature?

I do think that Steam would be the best hope of increasing the exposure to Aces High 3 and it could be great for everyone with continued new development and growth of our little slice of the cyber gaming world.

HT could also make a couple old farts arenas and only let logins active before the steam live date in to them... this way things stay the same for you if that's what you choose.... bet ya venture out to the steam world after you hear about cool things going on and great game play?

BTW any of you notice there are hardly any Squadron pages anymore?  wonder why???????  checking out active squadron pages use to be one of my favorite surfing activities.
















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Offline lunatic1

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Re: Aces High has been Greenlit on Steam!
« Reply #183 on: July 17, 2017, 07:03:48 PM »
pondering the move to steam and the lower numbers in the community and ways to get both AH and the community back to it heyday with 600+ up at any given time.

 has there been any thought of a 30 day trial if/when we go to steam? this would help fuel the addiction to AH as if a new player stays at it for a month things may start to click for them with game play as well as getting know some of the Sr. Members of the community to understand what AH is all about.

also........
I do not see where a increased charge would be needed as HT can make up any charges by steam just with increased numbers subscribed through steam. and the old community can continue to pay as they do now without any hit by steam as we would be considered the core community and HT could protect our accounts as the test team or something of that nature?

I do think that Steam would be the best hope of increasing the exposure to Aces High 3 and it could be great for everyone with continued new development and growth of our little slice of the cyber gaming world.

HT could also make a couple old farts arenas and only let logins active before the steam live date in to them... this way things stay the same for you if that's what you choose.... bet ya venture out to the steam world after you hear about cool things going on and great game play?

BTW any of you notice there are hardly any Squadron pages anymore?  wonder why???????  checking out active squadron pages use to be one of my favorite surfing activities.

you do need to be on steam to play AH3- you would still log on the game pay for the game the same why you do now.
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Offline lunatic1

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Re: Aces High has been Greenlit on Steam!
« Reply #184 on: July 17, 2017, 07:09:06 PM »
well we may not be going to Steam, been almost 3 months maybe more, since HiTech said since april he had been considering steam, now  no word from HiTech no nothing.
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline haggerty

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Re: Aces High has been Greenlit on Steam!
« Reply #185 on: July 18, 2017, 07:23:44 AM »
well we may not be going to Steam, been almost 3 months maybe more, since HiTech said since april he had been considering steam, now  no word from HiTech no nothing.

They are a tiny team, probably takes them several months to make the game changes to mesh with the steam client.  Hopefully we get a couple thousand players online at once when it hits steam.
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Offline DubiousKB

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Re: Aces High has been Greenlit on Steam!
« Reply #186 on: July 18, 2017, 09:57:45 AM »
.....Hopefully we get a couple thousand players online at once when it hits steam.

At that time I really hope our community rolls up their collective sleeves and ATTEMPTS to help integrate new players. It's not JUST HTC and crew that can "make or break" the game. It's the ya-hoo's playing in his sandbox that will determine if a steam player sticks around or not.

Make Pickupmissions, (make channel 200 OFF for new players  :cool:), offer help, be the player you wished you had found when YOU started this game.   :cheers:
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Offline popeye

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Re: Aces High has been Greenlit on Steam!
« Reply #187 on: July 18, 2017, 10:23:04 AM »
At that time I really hope our community rolls up their collective sleeves and ATTEMPTS to help integrate new players. It's not JUST HTC and crew that can "make or break" the game. It's the ya-hoo's playing in his sandbox that will determine if a steam player sticks around or not.

Make Pickupmissions, (make channel 200 OFF for new players  :cool:), offer help, be the player you wished you had found when YOU started this game.   :cheers:

The existing community can help integrate new players if they join gradually, but I'd guess that if a couple of thousand new players show up all at once, THEY will determine the game culture.
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Offline DubiousKB

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Re: Aces High has been Greenlit on Steam!
« Reply #188 on: July 18, 2017, 10:29:53 AM »
The existing community can help integrate new players if they join gradually, but I'd guess that if a couple of thousand new players show up all at once, THEY will determine the game culture.



That seems logical.
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Offline haggerty

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Re: Aces High has been Greenlit on Steam!
« Reply #189 on: July 18, 2017, 10:55:02 AM »
Its a shame there isnt a detailed training mechanism.  It seems to be on the players to identify a struggling new player and show them the ropes, there is very little guidance in how to play the game if you don't already know how everything works.
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Offline Petey

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Re: Aces High has been Greenlit on Steam!
« Reply #190 on: July 18, 2017, 11:44:16 AM »
anyone remember the days of telling a noob that a;t>f4 was the way to bail out?
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Offline wil3ur

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Re: Aces High has been Greenlit on Steam!
« Reply #191 on: July 18, 2017, 11:52:15 AM »
It would be neat if there was a quick runthrough with things such as Take-off, Raising/Lowering Gear, Use of Control Surface (ailerons, elevators, rudders, flaps), throttle & manifold pressure control, autopilot and autoclimb, and maybe basic gunnery against a drone, and then landing.

Possibly do an "Advanced" training walkthrough as well that starts with an airspawn and a steep dive angle to teach people things like trim up, flat spin recovery, carrier landing (putting your hook down), rearming, and more advanced gunnery with lead shots.

Have a Basic and Advanced Bombing walkthrough showing people how to use their bomb site in the auto and manual settings.  Level and Dive bombing, setting your salvo and delay times, and rear gunnery.

Then a vehicle walkthrough that I think could be basic/advanced in one because I honestly don't find vehicles that crazy.  ASDW, Left Click, Right click and 1,2,3,4...  that's just about it.

But I think these things could be automated using the existing offline/co-op mission system, make it voluntary, but also add Achievements for completing them because both new and old will probably be more likely to do it if it helps them get a star.  And it will avoid having to rely upon random players to teach.

At the end, maybe have a link to the AH Training Forum to ask for additional help if needed.
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Offline DmonSlyr

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Re: Aces High has been Greenlit on Steam!
« Reply #192 on: July 18, 2017, 12:01:09 PM »
One thing I seem to have a problem with when I download the new game is, The elevator and aileron are backwards in default.

Anyone else notice this?

Maybe there should even be a tutorial on how to map your stick first.

It can be very challenging for new players to even get off the ground.
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Offline wil3ur

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Re: Aces High has been Greenlit on Steam!
« Reply #193 on: July 18, 2017, 12:33:06 PM »
I ran a new install and didn't have that issue.  The only time it happened to me was right after the B29 came out.  That patch remapped my stick somehow, so I went to fly the new bomber and crashed 4 or 5 sets on the runway before realizing what the issue was...  Shoulda gone offline first.   :headscratch:
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Offline DmonSlyr

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Re: Aces High has been Greenlit on Steam!
« Reply #194 on: July 18, 2017, 12:45:27 PM »
I ran a new install and didn't have that issue.  The only time it happened to me was right after the B29 came out.  That patch remapped my stick somehow, so I went to fly the new bomber and crashed 4 or 5 sets on the runway before realizing what the issue was...  Shoulda gone offline first.   :headscratch:

Yeah, I mean at least the last 5 times ive reinstalled the game, it was been backwards. Not sure if it has been looked at, but I recently re-downloaded the game last month and the axis were backwards.
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