Author Topic: damage from guns are totally off  (Read 813 times)

Offline viking73

  • Nickel Member
  • ***
  • Posts: 484
damage from guns are totally off
« on: June 19, 2017, 02:08:11 AM »
30 cal. and 50 cal. puts holes in wings and damage vital parts. It CANNOT take off wings, especially of bombers. There is one rare video of a wing coming off a FW but that is due to the fuel tank exploding, not the 50 cal. ammo 'cutting' the wing structure. 20mm and 30mm can destroy the structure of a wing. Still it would take several hits in the exact same spot to sever the wing. The wing would warp, bend and be unstable causing loss of control and aerodynamic. The videos of bomber wings coming off are due to 88mm flak. 50 cal in the game are way too powerful. Even cannons are. The game needs to focus more on pilots, systems and control surfaces. It's extremely laughable (more frustrating) to see a P51 sweep a bomber and shooting the wing off. It's not only wings but there are cases of plane fuselage being cut in half.  IT DIDN'T HAPPEN! Graphics and programming in this game have become terrible.

https://www.youtube.com/watch?v=7Q4VuoX0Mqs

https://www.youtube.com/watch?v=ZoLLDi-M3fk

T2Maw
80th FS {OM-KNIGHTS} Kommando Nowotny {FSO}/{CCS}
S.A.P.P.
Air Warrior 1996, Aces High 2000
Skin Designer

Offline bozon

  • Platinum Member
  • ******
  • Posts: 6037
Re: damage from guns are totally off
« Reply #1 on: June 19, 2017, 05:47:36 AM »
Viking73,
so, you are asking HTC to nerf Bomber 0.5 gunners?
+1
 :D
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline thndregg

  • Platinum Member
  • ******
  • Posts: 4027
Re: damage from guns are totally off
« Reply #2 on: June 19, 2017, 06:26:56 AM »
50 cal in the game are way too powerful. Even cannons are.

Disagree. Although my reason lacks hard data and evidence, the general level of difficulty in my B17 gunnery against opponents is acceptable. Their ammunition impacting my bombers is also acceptable.

I am sure HTC has the hard data to justify how they model ballistics.
Former C.O. 91st Bombardment Group (Heavy)
"The Ragged Irregulars"

Offline save

  • Gold Member
  • *****
  • Posts: 2833
Re: damage from guns are totally off
« Reply #3 on: June 19, 2017, 06:42:42 AM »
In RL Bombers opened up at 800 yards or less to have any chance of damaging a fightersized target, in practice 400 yards would be the range where you have a descent chance of get a good hit %.

IRL German fighter planes opened up at 600 yards at a huge B17/B24 to inflict damage to it, and 400 against a fighter target.

In AH a good bomber gunner  can hit and disable a fighter @ 1.5k out regardless what angle, and the german fighter have to fly a gauntlet down to 800 yards  before even your shells are effective (exception is the ME410), if you manage to kill a bomber 2 stable bombers with all gunners  remain to make you life a misery all the out to 1.5k.

Luckily most are not that good in shooting from buffs.
My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
-Caldera

Offline TequilaChaser

  • AH Training Corps - Retired
  • Plutonium Member
  • *******
  • Posts: 10171
      • The Damned - founded by Ptero in 1988
Re: damage from guns are totally off
« Reply #4 on: June 19, 2017, 07:05:27 AM »
Y'all should be grateful that HTC has not made it to where all 7 Gunner positions can be manned all at the same time by 7 different players

Which would really be cool if they would....

"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Zygote404

  • Copper Member
  • **
  • Posts: 161
Re: damage from guns are totally off
« Reply #5 on: June 19, 2017, 07:32:04 AM »
30 cal. and 50 cal. puts holes in wings and damage vital parts. It CANNOT take off wings, especially of bombers. There is one rare video of a wing coming off a FW but that is due to the fuel tank exploding, not the 50 cal. ammo 'cutting' the wing structure. 20mm and 30mm can destroy the structure of a wing. Still it would take several hits in the exact same spot to sever the wing. The wing would warp, bend and be unstable causing loss of control and aerodynamic. The videos of bomber wings coming off are due to 88mm flak. 50 cal in the game are way too powerful. Even cannons are. The game needs to focus more on pilots, systems and control surfaces. It's extremely laughable (more frustrating) to see a P51 sweep a bomber and shooting the wing off. It's not only wings but there are cases of plane fuselage being cut in half.  IT DIDN'T HAPPEN! Graphics and programming in this game have become terrible.

https://www.youtube.com/watch?v=7Q4VuoX0Mqs

https://www.youtube.com/watch?v=ZoLLDi-M3fk

https://www.youtube.com/watch?v=PLxI6kW7bFU

At 8:50 seconds there is a classic AH wing off.  Looked like cannon fire but given some planes were made of very weak light materials,  I"m sure 6 or 8, or 12 machine guns could also do the same if the target was under sustained fire.   
« Last Edit: June 19, 2017, 07:37:08 AM by Zygote404 »

Offline Zimme83

  • Gold Member
  • *****
  • Posts: 3069
Re: damage from guns are totally off
« Reply #6 on: June 19, 2017, 07:51:19 AM »
Thats what happen when you get some Hispanos into the fuel tank...

''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Joker

  • Copper Member
  • **
  • Posts: 256
Re: damage from guns are totally off
« Reply #7 on: June 19, 2017, 08:40:39 AM »
Could it be possible or acceptable that certain deviations from reality have been made to facilitate game play in this game?

Joker      The Specialists Squadron
You got my gold; you got my silver.
All that's left is brass and lead...
You want them?
Giving money and power to the government is like giving whiskey and car keys to teenage boys.

Offline nooby52

  • Silver Member
  • ****
  • Posts: 990
Re: damage from guns are totally off
« Reply #8 on: June 19, 2017, 08:49:13 AM »
Y'all should be grateful that HTC has not made it to where all 7 Gunner positions can be manned all at the same time by 7 different players

Which would really be cool if they would....

The good ol' days of the Death Star in AW.  :x

Flying as "South52" for VF-17 Jolly Rogers
17 Squadron - The Hardest Day Battle of Britain
204 Kokutai - Target Rabaul
610 Squadron -TFT Battle of Britain

Offline Joker

  • Copper Member
  • **
  • Posts: 256
Re: damage from guns are totally off
« Reply #9 on: June 19, 2017, 08:51:33 AM »
The good ol' days of the Death Star in AW.  :x

Yeah....not only could you load up a B-17 with your squaddies as gunners, but you could loop and roll with the spitfires too.  :rock
Joker      The Specialists Squadron
You got my gold; you got my silver.
All that's left is brass and lead...
You want them?
Giving money and power to the government is like giving whiskey and car keys to teenage boys.

Offline hgtonyvi

  • Silver Member
  • ****
  • Posts: 1935
Re: damage from guns are totally off
« Reply #10 on: June 19, 2017, 03:58:13 PM »
Y'all should be grateful that HTC has not made it to where all 7 Gunner positions can be manned all at the same time by 7 different players

Which would really be cool if they would....
that would be kool. Plus more kills for me.  :D
CO of the Hell Hounds. In Game: Rud3boi
*Ain't no grave can hold my body down.*

Top German Ace of Pantelleria 1943
            6./JG 27- 109G-2

Offline DmonSlyr

  • Platinum Member
  • ******
  • Posts: 6401
Re: damage from guns are totally off
« Reply #11 on: June 19, 2017, 04:20:08 PM »
Ehhh, idk, I feel like 50 Cal's in fighters are too weak. Where as the bomber gunners are very strong. Its prolly because bombers have more level guns flying straight. It is a game after all, and lag/warp connection does have an impact. You can take a lot more damage in AH and still fly perfectly fine, oil leak, ,half tail falls off, rad hit, guns out, there's many situations where you can still fight if you are damage. In real life, it might not be very smart to do, if you can escape the enemy, you will go home. Most players in AH have to rake planes with 50s just to bring them down. In real life, you give a guy a PW or Oil leak, that's the end of the fight, most of the time. No need to waste so much ammo making sure they die. It all depends on the situation though. In AH, you have to make sure you get the kill, this means it takes extra time and bullets to take down players.  With the current 50 Cals, you have to hit the same spot for atleast 1.5 seconds for anything to happen. If it's shorter than that, it feels like 50s do very little damage. You can sprite a plane all over the place for 5 minutes and do no damage. Only big burst shot opportunities will take the guy down. 50s get you picked and killed moreso than planes with cannons, simply because of the time it takes to down planes. Snap shots don't work well at all with 50s.
The Damned(est. 1988)
-=Army of Muppets=-
2014 & 2018 KoTH ToC Champion

Offline nugetx

  • Persona Non Grata
  • Nickel Member
  • ***
  • Posts: 628
Re: damage from guns are totally off
« Reply #12 on: June 19, 2017, 04:21:38 PM »
Could it be possible or acceptable that certain deviations from reality have been made to facilitate game play in this game?

I would think this is the case also.

Offline Zimme83

  • Gold Member
  • *****
  • Posts: 3069
Re: damage from guns are totally off
« Reply #13 on: June 19, 2017, 04:29:58 PM »
We dont have wings snapping in a turn after previously being hit in the wing spar either...

IRL even minor damage would have been enough to run for home since you never know how bad the structural damage is. Even if the plane is flying something important might fall off when you start to push the plane a bit...
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Joker

  • Copper Member
  • **
  • Posts: 256
Re: damage from guns are totally off
« Reply #14 on: June 19, 2017, 05:58:22 PM »

IRL even minor damage would have been enough to run for home since you never know how bad the structural damage is. Even if the plane is flying something important might fall off when you start to push the plane a bit...
Very true, and how much fun would our furballs be if every pilot had to run home after taking just a small amount of damage?
The fights would dissipate pretty quickly.
Joker      The Specialists Squadron
You got my gold; you got my silver.
All that's left is brass and lead...
You want them?
Giving money and power to the government is like giving whiskey and car keys to teenage boys.