Author Topic: the balance is out of whack  (Read 7477 times)

Offline Bruv119

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Re: the balance is out of whack
« Reply #75 on: July 04, 2017, 07:35:19 AM »
I am about to login and recifty the Knight balance for a couple of hours.    :airplane:
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Offline JunkyII

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Re: the balance is out of whack
« Reply #76 on: July 04, 2017, 11:16:59 AM »
I capture more bases than 90% of the people in the game I would guess.  Many, many, times I have had one plane or GV stop several of us green players dead cold.

This M3 thing killing combat is just way over stated.
Just because you get a lot of captures doesn't mean that M3 resupply isn't killing fights in the MA...its everyday I'm on I hear someone say this is a bust they resupplied it or calling for people to run supplies at a defense....in no way should that ever be the case in a combat simulator...we ain't talking logistics here...
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Offline atlau

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Re: the balance is out of whack
« Reply #77 on: July 04, 2017, 11:34:59 AM »
While we are at it how about gv sups magically repairing tank damage?

Offline Randy1

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Re: the balance is out of whack
« Reply #78 on: July 05, 2017, 01:10:05 PM »
Just because you get a lot of captures doesn't mean that M3 resupply isn't killing fights in the MA...its everyday I'm on I hear someone say this is a bust they resupplied it or calling for people to run supplies at a defense....in no way should that ever be the case in a combat simulator...we ain't talking logistics here...

Junky, I think we are at odds on the definition of good game play. 

Defending and taking bases to win or prevent a map win by the reds is high priority to me.  I know you enjoy and are good at air to air combat and that seems to be your game priorty.  I too enjoy a good furbal but it is second to the map war in my game priorities.


Offline Ramesis

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Re: the balance is out of whack
« Reply #79 on: July 05, 2017, 02:08:28 PM »
Way too easy for tanks and m-3s to sneak around everywhere, take bases and resupply them, etc. 

Far too much ninja stuff in what is supposed to be a combat game.

Technically an observation with a impled question  :cheers:
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 which way I ought to go from here?
 That depends a good deal on where
 you want to get to. Said the cat."
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Offline 1stpar3

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Re: the balance is out of whack
« Reply #80 on: July 05, 2017, 02:54:36 PM »
Now THIS ^ I can personally vouch for 1stpar3   :old:
Thanks,Sir! Glad you dont take it personal :rock Think I refined my technique against you  :uhoh :x
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Offline CAV

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Re: the balance is out of whack
« Reply #81 on: July 05, 2017, 07:35:30 PM »

If you want the "win the war player" in the fight... make killing/fighting something useful to the war.

For you civilians who have not been to war, combat works basically like this.  If you're the attacker you win when all the defenders are dead or run away.  If you're the defender you win by killing so many attackers they can no longer afford to keep doing so... A long the way... you drop bombs on everything that is useful to the other side, factories, ports, fuel, ammunition depots and anything else that keeps him resupply and in the fight. Because you are trying to take him out of the fight.

The problem with the Aceshigh war is no matter how many planes, tanks and bombers are destroyed.... nobody ever runs out of equipment.And this is the biggest flaw in how Aceshigh simulates combat in the main arena. 
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Offline JunkyII

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Re: the balance is out of whack
« Reply #82 on: July 06, 2017, 08:30:42 AM »
Junky, I think we are at odds on the definition of good game play. 

Defending and taking bases to win or prevent a map win by the reds is high priority to me.  I know you enjoy and are good at air to air combat and that seems to be your game priorty.  I too enjoy a good furbal but it is second to the map war in my game priorities.
Even when flying a strictly fighter mode aircraft I'll call out GVs on the ground and even strafe tanks for others to kill them....just because I'm often in a fighter doesn't mean I'm not looking at the war situation...but you are right, where you worry where the war will be won, I'm looking at where the war will produce a fight.
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Offline Zoney

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Re: the balance is out of whack
« Reply #83 on: July 06, 2017, 10:54:15 AM »

The problem with the Aceshigh war is no matter how many planes, tanks and bombers are destroyed.... nobody ever runs out of equipment.And this is the biggest flaw in how Aceshigh simulates combat in the main arena.

This "flaw' is what makes the game so much more playable than if it was not there.  Taking away people's toys is not an improvement IMO.
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Offline redcatcherb412

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Re: the balance is out of whack
« Reply #84 on: July 06, 2017, 10:56:03 AM »
The problem with the Aceshigh war is no matter how many planes, tanks and bombers are destroyed.... nobody ever runs out of equipment.And this is the biggest flaw in how Aceshigh simulates combat in the main arena.
But, how many players would stop playing if it was like real life and they could not play even for a given time period because the cartoon pilot died or equipment was destroyed ? So not running out of equipment or lives keeps gameplay going.  I'm a combat vet that enjoys the game a lot and happy that a wound or kill doesn't take me out and I can continue gameplay, unlike real combat. Maybe Hitech can give out purple-durple achievements  :rofl, but my K/D tells the sad story well enough.
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Offline caldera

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Re: the balance is out of whack
« Reply #85 on: July 06, 2017, 11:28:39 AM »
The problem with the Aceshigh war is no matter how many planes, tanks and bombers are destroyed.... nobody ever runs out of equipment.And this is the biggest flaw in how Aceshigh simulates combat in the main arena.

So you destroy all of the enemy's stuff, what then?  Are they going to log off?  Magic 8 Ball says: "YES".
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Offline Zoney

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Re: the balance is out of whack
« Reply #86 on: July 06, 2017, 11:39:10 AM »
So you destroy all of the enemy's stuff, what then?  Are they going to log off?  Magic 8 Ball says: "YES".

I may have possibly consumed a few "8 balls" in the late 70's, early 80's.

I have trouble remembering about 10 years of my life.



I think.
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Offline caldera

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Re: the balance is out of whack
« Reply #87 on: July 06, 2017, 01:18:46 PM »
I may have possibly consumed a few "8 balls" in the late 70's, early 80's.

I have trouble remembering about 10 years of my life.



I think.

I have trouble remembering the one item I specifically went to the grocery store for.  :old:

Bought a Magic 8 Ball about 5 or 6 years ago.  Only asked it one question. 
The answer wasn't what I was hoping for.  :cry    So far, the damn thing has been right.
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Offline Randy1

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Re: the balance is out of whack
« Reply #88 on: July 06, 2017, 04:22:09 PM »
. . .

The problem with the Aceshigh war is no matter how many planes, tanks and bombers are destroyed.... nobody ever runs out of equipment.And this is the biggest flaw in how Aceshigh simulates combat in the main arena.

I had proposed last year or so that at the start of a tour you would have a full hanger maybe even two or three of some planes or GVs.  Use them up and you were done.

After a few post I realized what a very bad idea that was.

Offline Chilli

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Re: the balance is out of whack
« Reply #89 on: July 06, 2017, 07:34:53 PM »
If you want the "win the war player" in the fight... make killing/fighting something useful to the war.

For you civilians who have not been to war, combat works basically like this.  If you're the attacker you win when all the defenders are dead or run away.  If you're the defender you win by killing so many attackers they can no longer afford to keep doing so... A long the way... you drop bombs on everything that is useful to the other side, factories, ports, fuel, ammunition depots and anything else that keeps him resupply and in the fight. Because you are trying to take him out of the fight.

The problem with the Aceshigh war is no matter how many planes, tanks and bombers are destroyed.... nobody ever runs out of equipment.And this is the biggest flaw in how Aceshigh simulates combat in the main arena.

What I heard from Cav, was something entirely different and more along the line of changing from imbalanced land grab.

No, you don't have to remove his ability to get a plane (something like ENY is supposed to do).  Instead, it could shut down availability of items at front line bases.  Think about ENY as a formula to predict the availability of equipment for larger number of pilots per team.  A number of ways this could be an improvement IF we weren't stuck in the "land grab" win the war.