Author Topic: Why the disparity between aircraft and vehicle perks?  (Read 10607 times)

Offline TWCAxew

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #75 on: July 13, 2017, 01:28:26 PM »
This used to be called the Late War Arena  :huh

Lightly perked planes would be fun (1-2)perkies or the gun packages but not 100 perks for a k4 this will mean people will be force to play days upon days to fly a certain plane an than lose it in 10 minutes. I already see the rage quits
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Offline Lazerr

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #76 on: July 13, 2017, 01:39:02 PM »
I would say perk the planes by the number of kills they earn monthly, to help even the usage of the planeset a little.  Maybe change it quarterly?

The perk value on these handful of planes should remain under 10 IMO.

P51/jug at 5 points,  ufos like yak3s spit16s and la7s at ten.

Keep in mind that number would fluctuate with ENY.

Take a look at the list.. its a little out of whack.

Offline nugetx

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #77 on: July 13, 2017, 02:54:37 PM »
Take a look at the list.. its a little out of whack.

Especialy the p40's   0,03%

Offline Zygote404

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #78 on: July 13, 2017, 07:41:55 PM »
No, that's not why.

The TA152 is much harder to master.
No its a huge target, it takes 15 minutes to accelerate to full speed at its best alt of 45k.  It weighs a ton.  Its not as fast as D9. 

It's a high alt plane in a low alt arena.

Offline Mongoose

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #79 on: July 13, 2017, 09:01:23 PM »
Making planes cost perks will solve this, because then everyone has to go through  early --> mid --> late planes.

I was asked by a friend to try out another game, so we could play together.  I took a look and decided not to play that other game precisely because they use an advancement system like you suggest. 

The purpose of the perk system is to limit certain airplanes because of their capabilities, not because of their popularity.  The game is not broken.  Stop trying to fix it.
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Offline atlau

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #80 on: July 13, 2017, 09:05:57 PM »
Most people choose planes bases on their capabilities. How many people loved the La7 before they played AH?

Offline Zimme83

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #81 on: July 13, 2017, 09:33:18 PM »
Problem is that people do not want to use the less capable planes because that would make it harder for them to kill other players, and they dont want to learn how to do either.

People simply wants to have the fish in the smallest pond and shoot them with the biggest gun available, and any attempt to restrict them from doing it will make them go bananas..
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Offline nugetx

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #82 on: July 14, 2017, 01:45:19 AM »
Quote
The purpose of the perk system is to limit certain airplanes because of their capabilities, not because of their popularity

Exactly, and late war planes are more capable than early war planes.
You just confirmed this yourself.


Them being more capable, leads them to being more popular.
« Last Edit: July 14, 2017, 01:47:02 AM by nugetx »

Offline TWCAxew

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #83 on: July 14, 2017, 05:45:05 AM »
But nuggie why not subscribe and fly with us tonight in FSO. I don't think you have ever seen that side of the game. I really think you should before pushing things like these on the MA (Late War Arena). Or come join us at the Hardest Day event (battle of britain).

I don't think the MA needs a massive perk overhaul, like i stated before i think it would be fun for certain gun packages but that's it(1-3 max). I also don't think it will level the playing field for newer players or lesser players. On the contrary.. i think it will harm there experience. When i started playing 8 years ago i had to fight all these (in my opinion back then) elite guys. And getting 1 or 2 perks took me weeks i know the struggle nuggie. Now i consider myself pretty good, some of my opponents will probably not agree haha. What i am trying to say here to get where i am it takes months if not years. And this system will only make it harder for newer players because i will still fly a 262 if i feel like it or a pony because i am capable if farming perks fast. New players are not. It will frustrated them. Even when i fly a crap plane i will smack them down just like thrilla did to me the other day in his hurri 1 while i was flying a tempest.

I like your ideas nuggie but dont force them trough. If HT thinks its a good idea he will do it if not he wont.

The offer still stands for FSO and the Hardest day. :salute

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Offline Vinkman

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #84 on: July 14, 2017, 07:43:26 AM »

Bigger variety for gameplay.

bigger variety = people less bored

people bored less = more people play

Sorry, but none of these are valid conclusions.  :salute

Hey how about if when you go to McDonalds or Taco bell, the guy at the counter tells you what you're having instead of letting you choose so that he can increase the variety of what's eaten?

Who is John Galt?

Offline atlau

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #85 on: July 14, 2017, 10:15:57 AM »
Sorry, but none of these are valid conclusions.  :salute

Hey how about if when you go to McDonalds or Taco bell, the guy at the counter tells you what you're having instead of letting you choose so that he can increase the variety of what's eaten?

They cant force you to eat anything but they can adjust the price

Offline popeye

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #86 on: July 14, 2017, 11:20:35 AM »
They cant force you to eat anything but they can adjust the price

Or, they can refuse to sell you the Supreme Burger until you have eaten six Mini Burgers without throwing up.   :D
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Offline nugetx

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #87 on: July 15, 2017, 01:43:20 AM »
Hey how about if when you go to McDonalds or Taco bell, the guy at the counter tells you what you're having instead of letting you choose so that he can increase the variety of what's eaten?

They do that.

When you buy a burger meal they always ask you do you want an XL or XXL sized everything? and you pay more for it.

Currently AH gives you XXL everything, I know most of guys here are Americans and Americans love their XXL everything (no offense guys!), but XXL everything is not good for long term health  :D

That is why player base is shrinking, the effect of XXL everything is taking its toll.


Sometimes having less is more, having people play from 'the start' gives a sense of progression, it makes new players learn the game from the ropes in planes which are dogfighters and dogfighting is what new players always do.

A new player in a p51 or p47 will do even worse than in a spit 1 or a6m2 because he will be doing hard and tight turns in them, if a new player has a choice of picking a p51 or a spit 1, he will always be going for p51 because in his mind it is 'the better' plane or the 'iconic' plane.


Having all planes available at all times for everyone is actualy hurting the game, and i'm not talking about it from a perspective of a few players who are currently playing and defending it.
I'm talking from a perspective of hundreds of players who are not playing.
« Last Edit: July 15, 2017, 02:06:04 AM by nugetx »

Offline Ack-Ack

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #88 on: July 15, 2017, 02:21:05 AM »
Exactly, and late war planes are more capable than early war planes.
You just confirmed this yourself.


Them being more capable, leads them to being more popular.

Planes and vehicles are perked on whether or not they unbalance the game play. 
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Offline nugetx

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #89 on: July 15, 2017, 02:42:48 AM »
Planes and vehicles are perked on whether or not they unbalance the game play.

So why only a handfull of planes cost points to fly them?