This is from the World of Tanks FAQ on arena size, and why they can make trees do more than AH. Available resources.
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What are the typical dimensions of a battle map? What’s the reason for choosing that particular size?
At the moment, the typical map size is about
1 square kilometer in countryside and a bit less in urban maps. On the one hand, teammates won’t lose each other on a battlefield, and on the other, tanks require relatively large spaces to make maneuvers, ambushes, and flanking attacks. Again, map size depends on a number of terrain elements. The rule here will be simple: the less objects are on a map, the bigger it can be.
So if there are deserted maps covering battles in Northern Africa, they can reach up to 25 square kilometers in size.
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World of Tanks arenas
1 kilometer = .6 mile
25 kilometer = 15.5 mile
War Thunder arena
32km x 32km = 19mile x 19mile.
1 Aces High3 sector = 25mile x 25mile, terrains are 10x10 sector or 20x20 sector in the Melee arena.
This is the clipboard map of a 10x10 terrain I'm building. I've nested the three arena sizes in it for comparison. So in square miles terms of the numbers of objects that live in one AH 10x10 62,500sq mile arena, you cannot stuff them into those other three arena sizes. Available resources.......
