Author Topic: Bug fixes  (Read 2025 times)

Offline Mongoose

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Re: Bug fixes
« Reply #30 on: August 15, 2017, 04:23:03 PM »
Hitech,


if you are thinking about making what you see in the hud optional.  how about adding the option of adding some of the EB6 information up there?  fuel remaining would be the one that i am thinking of in particular.

thoughts?

The HUD gives you information you get by the seat of your pants, or from your instruments.  The fuel calculations in the E6B are neither.  Fuel Remaining is not right in front of you.  The E6B is there so you can calculate how much fuel and range you have remaining.  You have to open the clipboard and look at the E6B in game, the same way you would have to look at your E6B in real life to get the same information.
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Offline mikeWe9a

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Re: Bug fixes
« Reply #31 on: August 16, 2017, 02:40:29 PM »
Kong,

I agree with you in to an extent. but in defense of the HUD option.  some of the gauges are very hard to read or you are unable to read them at all.  if I could clearly see all of my gauges in all of the aircraft  I would say that the HUD system is un needed.  ( i cant even read the German and Brit gauges )

Petey,

I hate to tell you this, but you get that in real aircraft as well.  Gauges hidden behind the yoke, on the other side of the cockpit, or otherwise placed in areas where you can't easily see/read them, and this is in aircraft built in the last 30 years or so.  Back in the Dark Ages (including all time periods covered by this sim) gauge and control placement wasn't really standardized, and as more stuff was added, it would be shoe-horned in wherever it could be made to fit.

Mike

Offline Shuffler

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Re: Bug fixes
« Reply #32 on: August 16, 2017, 09:28:10 PM »
HUD off. Hope it did not take up too much time that could have been used elsewhere.
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Offline FLS

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Re: Bug fixes
« Reply #33 on: August 17, 2017, 12:50:02 AM »
It seems to have morphed into a 21st century HUD, replacing gauges that are already on the instrument panel.  Too gamey for me, but guess I'll be at a disadvantage to them what likes it.   :old:

You'll notice the updated FM2 and F4F do not have accelerometers. Also none of the WW1 aircraft have them. Learning flying is more difficult without some g awareness. The pitch ladder and HUD are optional, just like auto take off and auto trim, and they serve the same purpose of easing entry for new players. If you know what you're doing, turning learning aids off shouldn't put you at a disadvantage. It's not like they can use the gunsight aid in the MA.