Author Topic: Manned ack should count as a kill?  (Read 10064 times)

Offline Vraciu

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Re: Manned ack should count as a kill?
« Reply #135 on: September 02, 2017, 01:21:54 PM »
Perk them for starters. 
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Offline FLS

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Re: Manned ack should count as a kill?
« Reply #136 on: September 02, 2017, 02:24:53 PM »
So, how many threads do you think there will be about it after a day or two?  Because it's looking like HiTech is going to open that can of worms. :P

It may take a while for people to get creative.  For all I know it could be the best thing for AHIII since VR.  :aok

Offline lyric1

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Re: Manned ack should count as a kill?
« Reply #137 on: September 02, 2017, 04:38:32 PM »
So, how many threads do you think there will be about it after a day or two?  Because it's looking like HiTech is going to open that can of worms. :P

If they do make them mobile and throw  in the correct gun sights as well as increase the turret rotation speed to the higher gearing.  :headscratch:
The whining will be immense.   :aok

Offline bustr

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Re: Manned ack should count as a kill?
« Reply #138 on: September 02, 2017, 05:52:03 PM »
I can already hear the whining after they spawn that in and whack people trying to take off for a near by furball. Something like, now we have to actually defend our sheep. If Hitech really does this, it's going to be nastier than just leaving the 88's where they are. Can you imagine a squad spawning in with wirbles, ostis, panthers, and 5 or 6 of these?

Spawns are three miles out from the maproom at the tower.




Spawn is 3 miles from the town, 4 from the B29's someone will be waiting to grief.

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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline icepac

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Re: Manned ack should count as a kill?
« Reply #139 on: September 02, 2017, 06:44:19 PM »
That's looking pretty awesome.

Offline Lazerr

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Re: Manned ack should count as a kill?
« Reply #140 on: September 02, 2017, 08:08:28 PM »
Yup.. and gun fellers will die.

Offline icepac

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Re: Manned ack should count as a kill?
« Reply #141 on: September 02, 2017, 09:33:23 PM »
Many of us don't care if we die.

I don't care if I die but, unlike many, I do my best to survive.

Offline popeye

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Re: Manned ack should count as a kill?
« Reply #142 on: September 03, 2017, 08:28:28 AM »
Yup.. and gun fellers will die.

And respawn instantly.  At least the manned guns are down for 15 minutes.
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Offline Lazerr

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Re: Manned ack should count as a kill?
« Reply #143 on: September 03, 2017, 04:09:15 PM »
And respawn instantly.  At least the manned guns are down for 15 minutes.


Who says they arent tied to a hangar of some type?

At least i complain about a problem... not what i think might be.one in the future..

Now im complaining about complaining

Offline RODBUSTR

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Re: Manned ack should count as a kill?
« Reply #144 on: September 17, 2017, 10:34:49 AM »
     HT could develop a perked man gun. maybe a dual or quad cannon.  use points from mangun kos to get Them.