Author Topic: Manned ack should count as a kill?  (Read 11404 times)

Offline Volron

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Re: Manned ack should count as a kill?
« Reply #120 on: September 01, 2017, 07:22:20 PM »
The solution.
(Image removed from quote.)
HiTech

Then you'll get them crying about a guy taking a towed 88 out onto a field and taking pop shots at them.  AND they'll cry even harder then than they do now since it only takes a little box of sups will fully replenish said towed gun, vs the fact that someone will have to tower out of a manned gun in order to get it resupplied.


I like it. :D

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Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
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My guess would be scotch.

Offline puller

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Re: Manned ack should count as a kill?
« Reply #121 on: September 01, 2017, 07:38:26 PM »
"The road to Hell is paved with good intentions."
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Offline LilMak

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Re: Manned ack should count as a kill?
« Reply #122 on: September 01, 2017, 08:17:36 PM »
The solution.
(Image removed from quote.)
HiTech
As long as you have to tow it and deploy it (couple seconds to set up) that feels like a decent compromise.
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Offline Lazerr

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Re: Manned ack should count as a kill?
« Reply #123 on: September 01, 2017, 09:06:35 PM »
Would those spawn from a vhangar?

Offline Ack-Ack

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Re: Manned ack should count as a kill?
« Reply #124 on: September 01, 2017, 09:38:05 PM »
I prolly couldn't afford a year, but maybe at least 3 months.

Let's post the #s a few months before the 88 was implemented and then post the #s a few months after the 88 was implemented. In either case, I'm sure the average of the #s were going down. It would probably be too difficult to point it right at 88mms. But I could guarantee that the 88 had no effect on increasing #s, nor would anyone quit because they couldn't use it anymore. In any effect, it does not increase the #s and is mostly a griefing tool for lazy game play.

That's not going to provide the data you're looking for because you can't tell what kind of manned gun they were in.  You also can't tell from that data why the player left the game, so there is no way for you to determine that the drop in numbers during those periods were a direct result of manned 8mm guns.  The only one that can definitively state the cause of people leaving the game during that period is HiTech.  I'm willing to venture that the manned 88mm gun is probably the least reason why someone has left the game, I'm willing to go further that it's probably less than 1%.

 
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Offline asterix

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Re: Manned ack should count as a kill?
« Reply #125 on: September 02, 2017, 03:49:27 AM »
The solution.
(Image removed from quote.)
HiTech

I would like to see something like this if it came to that with rapid traverse rate available:



https://en.wikipedia.org/wiki/Cannone_da_90/53
« Last Edit: September 02, 2017, 03:50:59 AM by asterix »
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Offline Kingpin

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Re: Manned ack should count as a kill?
« Reply #126 on: September 02, 2017, 04:29:03 AM »

Did I hear Mobile Flak 88?  Yes, please.  :aok

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Offline waystin2

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Re: Manned ack should count as a kill?
« Reply #127 on: September 02, 2017, 07:35:01 AM »
You guys better be careful what you ask for.  At least you know where the fixed gunpits are. 
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Offline Becinhu

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Re: Manned ack should count as a kill?
« Reply #128 on: September 02, 2017, 08:04:51 AM »
The solution.
(Image removed from quote.)
HiTech

Where is the follow up picture of a bunch of m3s running field supplies so it re pops in 3 minutes?


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Offline Lazerr

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Re: Manned ack should count as a kill?
« Reply #129 on: September 02, 2017, 09:23:15 AM »
You guys better be careful what you ask for.  At least you know where the fixed gunpits are.

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Offline YUCCA

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Re: Manned ack should count as a kill?
« Reply #130 on: September 02, 2017, 11:12:51 AM »
Hmm I like the idea.  Although what if you got 20 guys set up at a gv spawn to your field?  That could be awful lol.

Offline FLS

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Re: Manned ack should count as a kill?
« Reply #131 on: September 02, 2017, 11:26:18 AM »
Waiting for the unintended consequences.  :noid   :D

Offline waystin2

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Re: Manned ack should count as a kill?
« Reply #132 on: September 02, 2017, 11:44:04 AM »
Waiting for the unintended consequences.  :noid   :D
You see it too don't you?  :lol
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Offline LilMak

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Re: Manned ack should count as a kill?
« Reply #133 on: September 02, 2017, 12:11:07 PM »
Waiting for the unintended consequences.  :noid   :D
My thoughts exactly. I was all for 88s until they appeared and people just park in them all day.
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Offline Volron

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Re: Manned ack should count as a kill?
« Reply #134 on: September 02, 2017, 12:57:55 PM »
You see it too don't you?  :lol

So, how many threads do you think there will be about it after a day or two?  Because it's looking like HiTech is going to open that can of worms. :P
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.