Does this mean Bozon can fly his cookie armed mossi bombers over your town and wipe out your engineers any time he wants to stopping their progress?
Yes, that’s exactly what it means.
If they are wiped out will the town rebuild function bring it up in 30mins or, will it just sit there dead until someone invests the time to run in engineers?
Towns cold not regenerate based on time only, but would need to have supplies, and Engineers and time to rebuild.
Considering Hitech told me I had to make every bridge I put in my terrain indestructible otherwise all GV combat in that area would stop, and he is against things like that. This could be wandering into that realm for Hitech to not like. You are asking him to force players to stick around and make sure they get something accomplished or not receive the full benefit of their base capture efforts. Just like a destructible bridge will end GV combat at a single location for everyone, this does it's own variation as long as the town auto rebuild function does not rebuild the town anyway as you outlined below. Why didn't you scenario it as an adjunct to help speed up the rebuild? This would be less troublesome than the M3 showing up at all times while a town is under attack, since the engineers would be limited to in after the capture for their role.
First I’m not asking HTC to do anything. What good would it do? It only took 20 years for HiTech Creations to think advertising was a good idea.
I happen to think destructible bridges would add more combat at the chock points, not that the road, river and bridge system actually impacts land navigation. Consider if you could either bomb a bridge down, or put your engineers on the bridge to bring it down, or rebuild the bridge. More targets, more combat, more dog fights, more ground combat, that’s what I see.
Again:
Towns cold not regenerate based on time only, but would need to have supplies, and Engineers and time to rebuild. The same thing could apply to Bridges or even airfields.
Towns cold not regenerate based on time only, but would need to have supplies, and Engineers and time to rebuild.
Yes, exactly.
From building my last terrain and interacting with Hitech for things on the current one I'm finishing up. He does not appear to like the idea of punishing players to force an outcome or putting in place anything that becomes a wet blanket against players ability to hop around the terrain and have "fun". This just sucks the fun out of capturing a field and looking forward to the next target.
No one is punishing players, they don’t have to move troops or supplies of any kind, they can just spend all their time dog fighting.
But right now there are players that have fun, flying or driving troops and supplies. I mean, you do understand that, right? There is an entire base of players that just GV.
Still, a WWIIOnline type of game with only two sides probably uses things like this, which appeals to another kind of gamer. Someone who wants everyone to follow orders and objectives as though their country's life and winning the war depended on it.
No one is saying anyone has to do anything they don’t want to, if they want to fly and fight air to air that’s all they ever have to do. If they want to drive GV’s that’s all they have to do. If it is fun for the GV drivers to deny a base capture by resupplying the town, they can , oh yea, HTC stopped that, right so who is forcing players to have fun his way?
I'm curious, if everyone just runs off to the next base capture fight and ignores delivering engineers, who wins the map?
The guy from one country who spends the evening getting more of his captured towns rebuilt delivering engineers than the other countries, because everyone else just wants to have "fun" fighting? What is the upside of this for everyone besides a lot of work instead of having fun?
Like always, the side that works best as a team has the best chance of winning the war. No one has to do anything that they don’t consider fun. Its free choice, the only people that are being denied fun right now is the guys that enjoyed resupplying towns in M3’s denying the base capture. Dog fighters can dog fight, ground attack guys can dive bomb, Tanks can engage other tanks, the poor guy that like to stop a field capture with his M3, well, he’s no so happy.