Personally, this has been an issue for Aces High for a couple of years. Lack of willing mission builders in the arena...and this...
... the tendency for plays to just up an airfield, find a lone enemy airplane, and follow the horde of 3-6 fellow countrymen, club them to putty, and call it a good kill.
I just don't get that type of gameplay. Why do we need 3-6 players to pounce on a single plane and pummel them into oblivion? When I see it, I just avoid and fly away. Now, sometimes when there are multiple bogies, you do see excellent engagements when you have multiple contacts and you work together with 6 calls, coordination of planes, and other collaborative style gameplay tactics. That is what I think most of want to see happen.
Maybe more missions will help eliminate that style of seal clubbing style of gameplay?