Author Topic: M3 data gathering question  (Read 1611 times)

Offline molybdenum

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M3 data gathering question
« on: November 03, 2017, 05:49:10 PM »
I'm wondering if HT could tell which maps had the highest m3 usage and what the M3s were resupping on them. The nerf-the-m3-population's presumption seems to be "those snakey m3s should be fighting like men to save the base instead of crawling around in the weeds like worms to resup the town!" but on some maps a significant percentage of m3 resups were to a damaged strat. That's going to skew the data.

Offline JunkyII

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Re: M3 data gathering question
« Reply #1 on: November 06, 2017, 01:40:43 PM »
I'm wondering if HT could tell which maps had the highest m3 usage and what the M3s were resupping on them. The nerf-the-m3-population's presumption seems to be "those snakey m3s should be fighting like men to save the base instead of crawling around in the weeds like worms to resup the town!" but on some maps a significant percentage of m3 resups were to a damaged strat. That's going to skew the data.
Look at all the active maps, find the percentage of bases within the 20% capture area for a war win compared to the number of strats with a GV spawn into them.

I'd be willing to guess it's less than 1 percent of the number of bases. Now whether they were resupplying town after a capture that might skew it but I think more resupply after captures goes into getting the base back up for offensive operations.

And judging by your post....you dont get
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Offline 1stpar3

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Re: M3 data gathering question
« Reply #2 on: November 06, 2017, 02:33:12 PM »
Molybenum has a point Junkyll. I run WAY more M3 supply runs to strats on some maps. Especially Buzzsaw. That map ,recently, has lasted 4 or 5 days. The strats on this particular map stay  suppressed almost as soon as the map starts. That would most definitely skew the supply run numbers.  We may be new, but we play alot more than some old time players. Just saying,some new players with more time IN GAME, may have a different outlook on gameplay. Your experiences over time is one thing, and must be appreciated. It DOES NOT however mean your experiences trump a current players experiences, it sort of comes of COCKY when you discount others game experiences as less than equal to your own.
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Offline JunkyII

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Re: M3 data gathering question
« Reply #3 on: November 06, 2017, 03:04:53 PM »
Molybenum has a point Junkyll. I run WAY more M3 supply runs to strats on some maps. Especially Buzzsaw. That map ,recently, has lasted 4 or 5 days. The strats on this particular map stay  suppressed almost as soon as the map starts. That would most definitely skew the supply run numbers.  We may be new, but we play alot more than some old time players. Just saying,some new players with more time IN GAME, may have a different outlook on gameplay. Your experiences over time is one thing, and must be appreciated. It DOES NOT however mean your experiences trump a current players experiences, it sort of comes of COCKY when you discount others game experiences as less than equal to your own.
No it's not, so on the maps not like buzzsaw...where are you guys running M3 supplies??? Bases.

Yea you have experience and I respect your opinion but when you guys say "its fine how its always been" it's kinda funny because we havent always had town resupply and I'm telling you from experience prior to it...the fights over bases were better. And you see these types of fights at bases where M3s cant resupply town....those are the best fights.

Call me cocky but whos really the one with an ego...the guys who need an out because they are afraid to die against a horde or the guy willing to up against it
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Offline redcatcherb412

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Re: M3 data gathering question
« Reply #4 on: November 06, 2017, 04:19:08 PM »
Is all the M3 angst only for getting town flags and ack up and ruining an enemy base take ?

What about base resup to repair ords/dar/gunz ? Won't nerf a white flag, but damn helpful for a base defense.
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Offline Copprhed

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Re: M3 data gathering question
« Reply #5 on: November 06, 2017, 04:46:00 PM »
This BS has got to stop. The game is fine. It's time for people to let this crap go. Flush it. It's dead.
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Offline JunkyII

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Re: M3 data gathering question
« Reply #6 on: November 06, 2017, 05:41:25 PM »
Is all the M3 angst only for getting town flags and ack up and ruining an enemy base take ?

What about base resup to repair ords/dar/gunz ? Won't nerf a white flag, but damn helpful for a base defense.
I might be wrong but the old way did resupply town guns as well as base guns when supplies were dropped on concrete on the base...only thing that wasnt effected was town buildings.
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Offline JunkyII

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Re: M3 data gathering question
« Reply #7 on: November 06, 2017, 05:45:41 PM »
This BS has got to stop. The game is fine. It's time for people to let this crap go. Flush it. It's dead.
If the game is fine, why is it I have a 358 bomber score without getting in a bomber once but 3ish years ago that number was over 1000?

The numbers show a decent size population is spending a lot of time in M3s instead of in a tank/whirbel/fighter/bomber....COMBAT SIMULATOR NOT TRUCK DRIVING SIMULATOR....no offense to truck drivers.
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Offline Lusche

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Re: M3 data gathering question
« Reply #8 on: November 06, 2017, 05:55:11 PM »
The numbers show a decent size population is spending a lot of time in M3s instead of in a tank/whirbel/fighter/bomber....

Well, considering that not more than 4% of all in game sorties in a had been M3 resupply runs it's very unlikely you could note an increased number of 'combat' sorties even if every former resupply run would translate directly into a combat sortie. And M3 resupply sorties are, on average, much shorter than most combat sorties.

A very different matter would be the possibly resulting changes in battle dynamics if the resupply / strat system would experience a change of any kind.
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Offline JunkyII

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Re: M3 data gathering question
« Reply #9 on: November 06, 2017, 06:03:30 PM »
Well, considering that not more than 4% of all in game sorties in a had been M3 resupply runs it's very unlikely you could note an increased number of 'combat' sorties even if every former resupply run would translate directly into a combat sortie. And M3 resupply sorties are, on average, much shorter than most combat sorties.

A very different matter would be the possibly resulting changes in battle dynamics if the resupply / strat system would experience a change of any kind.
4% is more then enough of the population back into a fight which could turn the balance or prolong an actual fight...heck these days 2-3 players can make all the difference in a fight being good and stale.
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Offline Lusche

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Re: M3 data gathering question
« Reply #10 on: November 06, 2017, 06:15:36 PM »
4% is more then enough of the population back into a fight which could turn the balance or prolong an actual fight...heck these days 2-3 players can make all the difference in a fight being good and stale.

You have to look at the big picture and not a hypothetical singular event.

4% more player 'in combat' are just that. You generally won't notice the difference between 40 and 41 players 'in combat' in the arena, and you certainly can't trace it to that single one player in the arena.

What you are looking for is the indirect effect of changing the battle dynamics and not the mere number of players duking it out. 4% is far too small of a number to be really notable. (And, considering the shorter duration of m3 sorties, 4% less M3 would probably end up at 2-3% more people 'in fight', and that only if they just don't log off).

By the way, I also don't see a complete removal of supply coming in any way. So forget quantity. ;)
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Offline lunatic1

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Re: M3 data gathering question
« Reply #11 on: November 07, 2017, 02:00:16 AM »
If the game is fine, why is it I have a 358 bomber score without getting in a bomber once but 3ish years ago that number was over 1000?

The numbers show a decent size population is spending a lot of time in M3s instead of in a tank/whirbel/fighter/bomber....COMBAT SIMULATOR NOT TRUCK DRIVING SIMULATOR....no offense to truck drivers.

uhhh hellooooo if get in a bomber and drop some bombs your bomber rank will get better
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Offline TheBug

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Re: M3 data gathering question
« Reply #12 on: November 07, 2017, 07:04:47 AM »
uhhh hellooooo if get in a bomber and drop some bombs your bomber rank will get better

Umm, he wants his bomber rank to be worse.
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Offline zack1234

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Re: M3 data gathering question
« Reply #13 on: November 07, 2017, 07:50:19 AM »
Rank is jibberish if your not interested as is ENY :old:

I have no idea what this M3 talk is about :old:

Just log on and fly around for bit :)
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Offline Dace

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Re: M3 data gathering question
« Reply #14 on: November 07, 2017, 09:45:43 AM »
If the game is fine, why is it I have a 358 bomber score without getting in a bomber once but 3ish years ago that number was over 1000?

Maybe because, at the time of your post, the tour was only five days old. As more people register bomber sorties, that number will go up. For example... today, just a day later, that number is up to 629. (My bomber rank is 629 without having flown a bomber sortie).

Not arguing a numbers decline. Just don't think it's quite what you would make it out to be, using that logic.
« Last Edit: November 07, 2017, 09:48:41 AM by Dace »