Author Topic: New Update!  (Read 3618 times)

Offline 100Coogn

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New Update!
« on: November 14, 2017, 10:49:27 AM »
I was just looking up there thinking, soon.  Very soon.   :cheers:

Coogan
« Last Edit: November 14, 2017, 11:13:23 AM by 100Coogn »
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Offline Copprhed

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Re: New Update!
« Reply #1 on: November 14, 2017, 10:59:02 AM »
Poor Kilroy, HiTech fixed it where you can't camp the spawn hanger.  :x :banana: :neener:
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Offline AAIK

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Re: New Update!
« Reply #2 on: November 14, 2017, 11:01:51 AM »
Updates keep getting better and better!  :)

Offline bustr

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Re: New Update!
« Reply #3 on: November 14, 2017, 11:32:24 AM »
Killroy will be happy, so far offline and online I could not find any kind of barrier to the back door of the vHanger to protect a just spawned in vehicle. Can anyone tell me where it is?
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Offline hitech

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Re: New Update!
« Reply #4 on: November 14, 2017, 11:51:11 AM »
Killroy will be happy, so far offline and online I could not find any kind of barrier to the back door of the vHanger to protect a just spawned in vehicle. Can anyone tell me where it is?

Something got missed in the patch some how, looking into it.

HiTech

Offline hitech

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Re: New Update!
« Reply #5 on: November 14, 2017, 12:26:15 PM »
The new hangar walls some how did not make it into the build. Here is what they look like.

HiTech

Offline bustr

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Re: New Update!
« Reply #6 on: November 14, 2017, 01:05:11 PM »
The fun seeking expertin campers will thank you for this challenge. That looks like a tank furball maze that they will compete to be the champ of. I guess if they can get in and at the back door, they deserve all the kills they will get until they get bombed sitting there. Now the spawning tank really needs the ability to choose the door direction they want to point at first spawn. A T34\85 will be a ferret with a bazooka in a hamster farm. At least you made the vehicle hanger easier for the jabo guys to find with a box around the building. I still hear guys asking where the vehicle hanger is on feilds. And it might improve their bombing aim...... :lol
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline popeye

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Re: New Update!
« Reply #7 on: November 14, 2017, 01:28:02 PM »
KONG

Where is Major Kong?!?

Offline ImADot

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Re: New Update!
« Reply #8 on: November 14, 2017, 01:29:23 PM »
If the complaint was having a spawn camper shooting uppers in the back, wouldn't it have just been easier to close the back door? You'll still get some people back there...I guess they just have to work a little harder to get there.

No big deal to me. As soon as I see that someone is back there, I'll just go play somewhere else on the map.
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Offline toddbobe

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Re: New Update!
« Reply #9 on: November 14, 2017, 02:31:28 PM »
Think of all the bombing kills when that VH pops... all those GV's clustered together!!!
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Offline toddbobe

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Re: New Update!
« Reply #10 on: November 14, 2017, 02:39:02 PM »
My $0.02 on the VH walls. While it will making camping the VH much harder, it will also make it nearly impossible to gun down the VH with tanks. May I suggest the walls, in sections, can be destroyed like a town building?
Todd

Offline Kingpin

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Re: New Update!
« Reply #11 on: November 14, 2017, 02:41:30 PM »
If the complaint was having a spawn camper shooting uppers in the back, wouldn't it have just been easier to close the back door? You'll still get some people back there...I guess they just have to work a little harder to get there.

No big deal to me. As soon as I see that someone is back there, I'll just go play somewhere else on the map.

I agree. A spawn-camper will only have a harder time getting into camping position IF someone bothers to up a tank and sit inside the walls to protect the spawn hanger.  That would now be the optimal place to defend it, however, this is not great gameplay is precisely what players don't do now. 

The dedicated spawn-camper just bounces from base to base until they find an unprotected one.  Unless I am missing something else new, these walls will just help the spawn-camper by providing protection from external fire and will allow them to easily get the drop on any approaching outside vehicle.  In effect, this configuration makes spawn-campers harder to get rid of than ever before.  What I believe this will also do is allow one or two players to more easily capture a V-base.

Perhaps a single long wall behind the VH would be better? At least this would allow defenders to attack an in-place camper from outside while limiting the spawn-camper's room for movement/repositioning. 

Or can the spawn hanger simply be "turned around" to face outward?

I still think the best solution is to allow spawning in different directions or at different hangers, if that can be implemented.

<S>
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Offline Bruv119

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Re: New Update!
« Reply #12 on: November 14, 2017, 02:47:26 PM »
Wouldn't it have been better to just let people spawn in from one of the other 3 hangars available at a vbase?  V1234 buttons to eliminate campers? 

What next Fighters spawn in a protective shield until they clear the runway and get wheels up?    :D
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Offline Kingpin

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Re: New Update!
« Reply #13 on: November 14, 2017, 03:00:16 PM »
What next Fighters spawn in a protective shield until they clear the runway and get wheels up?    :D

Actually, there are games that have a spawn protection time during which the newly spawned player can't take damage.  I've often thought Aces High would benefit from something like a 10-second spawn protection on both vehicles and aircraft.

<S>
Quote from: bozon
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Offline ImADot

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Re: New Update!
« Reply #14 on: November 14, 2017, 03:13:21 PM »
Actually, there are games that have a spawn protection time during which the newly spawned player can't take damage.  I've often thought Aces High would benefit from something like a 10-second spawn protection on both vehicles and aircraft.

<S>

Unless it got reverted back in a recent update with AH3, HTC had introduced a lag of some few seconds from when a GV spawned in to when that GV is visible to others in the area...all to help combat spawn campers. You used to get sent to the tower even before your engine startup sound finished playing.
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