To sneak or not to sneak.
So with the town and field on opposite sides of a river, and three bridges to cross in between. I'll have to think about my usual placement of the spawns three miles out from the town center on the town side. I still detest making it simple to sneak a tank onto an airfield because the tile painter just brushed the clutter tile across the airfield and moved on. That's why instead I do a number of feilds with the map room next to the tower so up front everyone knows the field will be assaulted by tanks.
Also, Hitech likes having a few airfields with no GV spawns. Still, he did go out of his way to debug bridges for me so I could use them on my last terrain. And that has many permutations to go on the theme being so new.
Put a spawn on the field side and you give the GVers a free lunch. Put it on the town side, and smart GVers will camp the three bridges from the town hills so an M4 has a free lunch with it's rockets on town buildings. I hate GV's but, a terrain is not about making what I like as much as providing a play space for the AH community by my terms. Dang GV combat terrain takes forever because it's like building 90 tank arenas inside of one air combat arena.