Author Topic: terrain editor clipboard map generation  (Read 445 times)

Offline Kanth

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terrain editor clipboard map generation
« on: December 29, 2017, 10:35:40 AM »
My wish would be to have have Make Map save the map file into the terrain\texsrc folder of the terrain folder it was run from, with the correct terrain name? instead of saving it to the general terrain folder as 'map'.bmp.

It would be even greater if you could force terrain editor to load the updated one that you just generated without having to exit and reopen the app but that's probably a second wish right there.

It probably doesn't seem significant but it would eliminate some file copying and renaming which can get tedious if you keep building your cbm to navigate over newly created landmasses and stuff.
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Offline Easyscor

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Re: terrain editor clipboard map generation
« Reply #1 on: December 29, 2017, 10:51:36 AM »
If your wish is granted, I hope it comes with a checkbox tick needed to over-write my CBM. Otherwise it could destroy hours of work on custom CBMs.
Easy in-game again.
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Offline Kanth

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Re: terrain editor clipboard map generation
« Reply #2 on: December 29, 2017, 11:27:31 AM »
yep, as a selectable option is always better to accommodate different workflows.
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