Author Topic: hospitals  (Read 1553 times)

Offline lunatic1

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hospitals
« on: January 07, 2018, 01:45:29 PM »
at least 1 building on an airfield a v-base marked as a hospital-you know with the red+ on it-- why you say-sillier wishes have been made in the past-and for the heck of it.
shoot even the blacksheep had a hospital
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Offline APDrone

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Re: hospitals
« Reply #1 on: January 07, 2018, 02:09:53 PM »
-1

Back in the first towns we had when I started, there was a small church with a red roof that we almost always forgot or couldn't find to hit. And it took awhile to overcome the natural aversion to bombing a church.

Sort of like the first time you had to shoot the german shepherds in Wolfenstein 3D.  Just felt wrong.

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Offline 100Coogn

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Re: hospitals
« Reply #2 on: January 07, 2018, 03:25:29 PM »
So make the hospital indestructible...

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Offline lunatic1

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Re: hospitals
« Reply #3 on: January 08, 2018, 02:46:47 PM »
So make the hospital indestructible...

Coogan
[/]
yeah
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline waystin2

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Re: hospitals
« Reply #4 on: January 09, 2018, 06:46:00 AM »
I miss the water towers...
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Offline Greebo

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Re: hospitals
« Reply #5 on: January 09, 2018, 07:19:58 AM »
Perhaps damaging the hospital could impose a negative score on any player who does so. Destroying the hospital would also cause the town's AA guns to auto-repair as the military's response to this dastardly enemy war crime.

Offline Lusche

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Re: hospitals
« Reply #6 on: January 09, 2018, 09:02:33 AM »
Destroying the hospital would also cause the town's AA guns to auto-repair as the military's response to this dastardly enemy war crime.

 :rofl

Unfortunately this feature would be abused from day one   :noid
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Offline Greebo

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Re: hospitals
« Reply #7 on: January 09, 2018, 10:06:31 AM »
Yes, you are right...perfect feature for a side-switching or second account fifth columnist I guess.

Offline Mongoose

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Re: hospitals
« Reply #8 on: January 11, 2018, 12:07:06 AM »
Perhaps damaging the hospital could impose a negative score on any player who does so.

Make it work like the killshooter function.  You damage the hospital, you take damage yourself.   :lol
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Offline Becinhu

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Re: hospitals
« Reply #9 on: January 11, 2018, 08:23:36 AM »
Hospitals in an enemy town house war criminals. Priority target


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Offline Vraciu

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Re: hospitals
« Reply #10 on: January 11, 2018, 08:46:29 AM »
To quote the OP:

-1
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Offline toddbobe

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Re: hospitals
« Reply #11 on: January 11, 2018, 04:26:24 PM »
So now we are bringing healthcare into AH???.... How about instead of hospital we have a DNC HQ...Now thats a priority target!! :-) Just joking.

Someone did mention the aversion to destroying a church. I did find this a bit offensive. I wish the churches were not in the towns. But it doesnt offend me enough not to target them when necessary.

Todd

Offline Vraciu

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Re: hospitals
« Reply #12 on: January 11, 2018, 05:43:39 PM »
So now we are bringing healthcare into AH???.... How about instead of hospital we have a DNC HQ...Now thats a priority target!! :-) Just joking.

Someone did mention the aversion to destroying a church. I did find this a bit offensive. I wish the churches were not in the towns. But it doesnt offend me enough not to target them when necessary.

Todd

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Offline Ack-Ack

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Re: hospitals
« Reply #13 on: January 11, 2018, 05:56:35 PM »
I've always wished that an orphanage and old folks retirement home were added to the buildings in town.
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Offline Vraciu

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Re: hospitals
« Reply #14 on: January 11, 2018, 06:27:38 PM »
I've always wished that an orphanage and old folks retirement home were added to the buildings in town.

 :rofl
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