Don't forget to come to this month's "This Day in World War Two" Event at two times tomorrow - 3:00 pm Eastern (8:00 pm UK/9:00 pm CET) and 10:00 pm Eastern. Everyone is welcome, just come to Special Events 2 arena, choose a side (Bishops [Allies] or Knights [Axis]). Read the Arena Message for details of active fields - use ".move xxx" where xxx is the field number to move to your chosen field before selecting your aircraft in the hangar - you can right-click the aircraft selection list to show 'enabled aircraft only' to make it easier to see the choices.
Look forward to seeing you there, and bring friends!
Operation TorchObjective: Kill enemies, sink ships, and capture bases.
Event duration: 2 hours, but play as much or as little as you want of that.
Unlimited lives.
Allies (Bishops):
-- Two British TG's (in 2.11 and 3.11) have:
---- F4F-4 (Martlet), Sea Hurricane I, SBD-5 (as Albacore).
---- Seafire II available intermittently (so that everyone isn't flying Seafires).
-- Two US TG's (in 0.11 and 1.11) have:
---- F4F-4, SBD-5, TBM-3.
-- LVTA2 and LVTA4 available from all TG's.
-- M4A3(75), M3, M8, M16 available from any land bases captured.
Axis (Knights):
-- Aircraft available at a17, 14, and 16.
-- P-40C (as Hawk 75), Bf 109E-4 and C.202 (either one as Dewoitine D.520), Ju 88A-4.
-- Vehicles available at all bases.
-- Panzer IV H, SdKfz, M8, Ostwind.
-- Two Vichy TG's (in 1.11 and 2.11), no planes enabled.
No dot radar is available -- only sector counters.
Destroyed barracks and ammo bunkers stay down for 5 minutes.
Destroyed vehicle hangar stays down for 15 minutes.
Task groups stay around (and able to launch LVT's) for 45 minutes after carrier sunk.
CV takes 16,000 lbs of ord to sink.
CA's and DD's take 4000 lbs of ord to sink.
No bomber formations.
Vichy TG has no cruiser (to reduce its TG strength relative to US/British).
Points:
-- 1 point per kill of an enemy.
-- 10 points per ship sunk.
-- 25 points per base capture.
Side split 50/50.
Arena Settings:
Terrain = tunisia
ArenaFlags = 13358
ChangeCountryTime = 0
ExitWhileMoving = 508
FlightModeFlags = 5248
ObjectHardnessMults[SHP] = 2.0
RadarMode = 0
ResetAirFieldCnt = 1
ResetTotalFieldCnt = 1
StratFlags = 1
TaskGroupCommandCnt = 6
TaskGroupRespawnTime = 45
Object Settings:
Bunk Ammo, Down Time = 5
Bunk Barr, Down Time = 5
Ship, Down Time = 200
Veh Hgr, Down Time = 15