If you are not seeing players warping all over the place, then, chances are, they are not seeing you warp all over the place.
The only really impacted by higher pings is how long it might take you, or the other player, to blow up from hits.
Collisions can also get stranger as the higher ping will cause more separation on the position players appear on your screen and on theirs. Example, where you see the other payer may be 20 feet from where he sees you on his screen, instead of 10 feet.