I think it'd be cool to have a player-controllable V1 buzz bomb in the game. The real V1 was a pulse-jet powered guided-missile with a 1,870 lb warhead and a range of about 150 miles. Its top speed was around 400 mph between 2,000-3,000 ft.
From Wikipedia:The V-1 was the first of the so-called "Vengeance weapons" (V-weapons or Vergeltungswaffen) series designed for terror bombing of London. It was developed at Peenemünde Army Research Center in 1939 by the Nazi German Luftwaffe during the Second World War. During initial development it was known by the codename "Cherry Stone". Because of its limited range, the thousands of V-1 missiles launched into England were fired from launch facilities along the French (Pas-de-Calais) and Dutch coasts. The first V-1 was launched at London on 13 June 1944,[6] one week after (and prompted by) the successful Allied landings in Europe. At peak, more than one hundred V-1s a day were fired at south-east England, 9,521 in total, decreasing in number as sites were overrun until October 1944, when the last V-1 site in range of Britain was overrun by Allied forces. After this, the V-1s were directed at the port of Antwerp and other targets in Belgium, with 2,448 V-1s being launched. The attacks stopped only a month before the war in Europe ended, when the last launch site in the Low Countries was overrun on 29 March 1945.
In our MA with 2x fuel burn multiplier, the range would be around 3 sectors. Perhaps it could be coded with no cockpit and only external view enabled, or fixed external camera view as shown in the bottom left image (these shots are from FS2004).

The range of control-surface movement could be set to maybe 10-15% of a typical in-game aircraft's, and the throttle hard-wired to full, so the V1 would not be able to do much maneuvering, and it would take some skill and practice to be able to hit a target, but very unlikely to be able to hit a small target like a single building. Make the power curve so the engine loses almost all power above 3,000ft, so the player is limited to low-altitude. Could make it lightly perked (bomber perks) so they'd be a rare sight in the arena.
Could be another interesting thing to do in the game, both controlling one and finding/destroying them in flight. They are small but they would still have an icon associated with them, so not impossible to find. I've always like the paintings that show the RAF dealing with those "Doodlebugs":
