Author Topic: Off Map Bomber Pilots  (Read 4187 times)

Offline wil3ur

  • Silver Member
  • ****
  • Posts: 1990
Re: Off Map Bomber Pilots
« Reply #45 on: January 22, 2018, 06:07:14 PM »
"Mark Twain reportedly once said that "There are three kinds of lies: lies, damned lies, and statistics." Twain wasn't saying that statistics themselves lie; he was implying that dishonest people like yourself can twist statistics to support almost any purpose they have a vested interest in promoting.
In the link you gave, Luche said that "Absolute numbers don't say much. You'd at least would have to look at the percentages of kills compared to toal arena kills. Better yet, look at the hours played in the different modes as well (which would also give information about changing gameplay by true k/h)"
If you saw the graph with which you used to make your 1% claim, you certainly also saw his disclaimer about the validity of drawing conclusions based on it until the statistics they reflected were put in the proper context.
And yet you deliberately ignored what he said to further your own agenda.
Nice.

So...  just to make you feel dumb, I already said that too!   :neener:

Yup -- looking at the numbers, there's a whole lot of huffing over what appears to be gameplay as usual when it comes to the ground attack game.

Some people need an excuse for dying I guess, and blaming the game and/or hacks/cheats/shades seems to be the go-to excuse.

However, just to play devils advocate here so I don't beat up on the whiners too much...  there are lies, damn lies, and statistics.
"look at me I am making a derogatory remark to the OP"


Offline wil3ur

  • Silver Member
  • ****
  • Posts: 1990
Re: Off Map Bomber Pilots
« Reply #46 on: January 22, 2018, 06:16:46 PM »
Lusche has no skin in the game, and doesn't skew his numbers.  Yes, there are other evaluations on 'score' in this game such as k/h, but again, it doesn't change the fact that NOTHING HAS CHANGED by the numbers.  It's the PERCEPTION of people thinking they are being singled out.

If you want to look at something REAL that changed in the game due to a change in mechanics, look at the A2A kills of the IL2 once F3 was removed.  There is a very real disconnect in what happened/was happening there and the game fixed it.

Fact of the matter is, even with GV dar, it's still nearly impossible to see a GV until it's too late.  The statistics in this regard show no real difference in this.  I think the real telling numbers would be the amount of A2G kills prior to icon range being shortened, A2G kills prior to the Storch being put in and range being shortened even more, and AH3 where vehicles are mostly invisible.  I don't have the time or the wont to do the research on this, but I can tell you from my own personal perspective, attack/bomb****ing went way down after all three of those things.

If you want to look at it historically, Trinity was the GV map.  V85 spawn was an amazing crapshoot of spawn campers, smoke throwers, CV's shelling/upping attack planes and lancstukkas.  This continued through all of the changes up until the map was retired...  That being said, If you're red, I'm going to kill you regardless of what your where you are, and I don't need no GV dar to do it (and I still love shooting down buffs in my IL2 if I guessed wrong).
"look at me I am making a derogatory remark to the OP"


Offline fuzeman

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 8971
Re: Off Map Bomber Pilots
« Reply #47 on: January 22, 2018, 07:06:19 PM »
Neither for or against it but if they wanted to stop it a nice lightning bolt graphic would be great.   :t
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline OldBull

  • Copper Member
  • **
  • Posts: 119
Re: Off Map Bomber Pilots
« Reply #48 on: January 24, 2018, 10:28:08 AM »
This topic has been around as long as the game has. It is evident from the many posts here that there are many ways of discouraging this practice but none have been implemented. I t would seem that Hitech does not consider it a problem and isn't going to do anything to prevent it, much like bombing and bailing or other forms of play that some consider "The Downfall of the Game". I don't like it but I am not going to leave the game over it
OldBull
XO ~Avengers~

Offline Vraciu

  • Plutonium Member
  • *******
  • Posts: 14149
Re: Off Map Bomber Pilots
« Reply #49 on: January 24, 2018, 10:43:57 AM »
Bomb and Bail has dramatically declined with the increased proxy kill range.   Hitech DOES answer player concerns. 
”KILLER V”
Charter Member of the P-51 Mustang Skin Mafia
- THE DAMNED -
King of the Hill Champ Tour 219 - Win Percentage 100
"1v1 Skyyr might be the best pilot ever to play the game." - Via PM, Name Redacted

Offline wil3ur

  • Silver Member
  • ****
  • Posts: 1990
Re: Off Map Bomber Pilots
« Reply #50 on: January 24, 2018, 11:30:54 AM »
Bomb and Bail has dramatically declined with the increased proxy kill range.   Hitech DOES answer player concerns.

It has decreased quite a bit.  I've only had one set do it to me while in icon range and still got the proxies.  I have noticed the new thing is to shed 20K feet in a dive back towards friendly territory and try and ditch.  There's just certain people that will do anything to avoid giving a kill, except actually learn how to fly and kill things.   :x
"look at me I am making a derogatory remark to the OP"


Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8086
Re: Off Map Bomber Pilots
« Reply #51 on: January 24, 2018, 11:38:26 AM »
It has decreased quite a bit.  I've only had one set do it to me while in icon range and still got the proxies.  I have noticed the new thing is to shed 20K feet in a dive back towards friendly territory and try and ditch.  There's just certain people that will do anything to avoid giving a kill, except actually learn how to fly and kill things.   :x

Meh, long as he doesn't get bombs on target, count it as a win.  I'm happy about the proxy change, although I rarely chase strat runners these days.

Off map is annoying in that you don't know if it's the guy who fell asleep and is 3 sectors off map or if he's just skirting the map with the intent to pop back on at the opportune moment.  If you don't treat it as the latter, he gets a more or less free shot at the rear strats.  It's cheesy.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: Off Map Bomber Pilots
« Reply #52 on: January 24, 2018, 11:59:37 AM »
On my next terrain I'm setting up the backfield with the HQ\strats a little closer to the active combat feilds so I can place the three uncapturable airfields out past them. Since Hitech set my three uncapturable airfields on Oceania as 163 bases, I'll use that precedence to protect the HQ\strats from those off map greifers. I chose not to make use of Flak bases on Oceania since they don't seem to knock down many strat runners.

With two terrains under my belt testing many game functions and how players utilize them, this decision has come out of evolving how I setup strats on those two different terrains. We are reaching a point that either terrain construction evolves to bring the HQ\strats into danger and make that a normal part of game play or, you guys wish list them gone since most of you don't want to be bothered with defending them. Hitech personally making all three of the uncapturable airfields for each country on Oceania seems to be a shift towards accepting some change like all the tests I've been incorporating in my previous terrains. We play this game differently now than we did ten years ago.   
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.