Author Topic: Strat Damage = Downtime Calculations  (Read 932 times)

Offline LTCClark

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Strat Damage = Downtime Calculations
« on: January 31, 2018, 12:29:13 PM »
Is there a method to calculate the strat downtimes and how they effect downtimes for base objects?

I know that the downtimes are set to 180 and you start with 30 mins downtime for objects on the base

However i am looking for the equation to calculate per 1%

IE buildings down = 1%

i know the equation would be something like this

OBJ_Downtime = (StratOBJDamagedPercent * x) + 30
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Offline Lusche

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Re: Strat Damage = Downtime Calculations
« Reply #1 on: January 31, 2018, 12:57:01 PM »
Basic object downtime is 30 minutes.
Damage to factories can increase that by up to 120 additional minutes.
So an ammo bunker destroyed at ammo factory  = 50% would be down for 30+60=90 minutes.
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Offline LTCClark

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Re: Strat Damage = Downtime Calculations
« Reply #2 on: January 31, 2018, 01:15:05 PM »
yes but I was looking for the 1% variable for the equation

IE for every 1% = downtime increase

I guess skuzzy or hitech would have to answer it
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Offline Wiley

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Re: Strat Damage = Downtime Calculations
« Reply #3 on: January 31, 2018, 02:00:04 PM »
120 minutes/100 percent= 1.2 minutes, or 1 minute, 12 seconds.  So downtime would be 30+(1.2*percentage down).

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Offline bustr

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Re: Strat Damage = Downtime Calculations
« Reply #4 on: January 31, 2018, 02:33:56 PM »
I wish the clip board had a simple explanation somewhere relevant in it that explains damage and down time from a strat and a field\task group perspective. Like a clip board map information sheet. Though the down time for individual objects is probably one of the best double edged swords in years introduced to the game.
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Offline Lusche

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Re: Strat Damage = Downtime Calculations
« Reply #5 on: January 31, 2018, 02:57:04 PM »
yes but I was looking for the 1% variable for the equation

IE for every 1% = downtime increase

I guess skuzzy or hitech would have to answer it


You can't divide 120 by 100?  :uhoh  :bolt:
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Offline LTCClark

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Re: Strat Damage = Downtime Calculations
« Reply #6 on: January 31, 2018, 04:03:39 PM »
yes I can divide that easily which would be 1.2

so you are saying that for every 1% the strat is reduced from 100  IE 90% = objectdowntime of 30 + 1.2?
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Offline Wiley

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Re: Strat Damage = Downtime Calculations
« Reply #7 on: January 31, 2018, 04:19:54 PM »
yes I can divide that easily which would be 1.2

so you are saying that for every 1% the strat is reduced from 100  IE 90% = objectdowntime of 30 + 1.2?

It would be 30+(90*1.2), which is 30+108, which is 138 minutes.

Wiley.
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JG11