hehe....all my sorties are "one way trips" resulting in murder or suicide. I would never get to play.
And how would u determine who is suicidind and who is not
Anytime a player dies within 5 seconds of destroying the target, whether they auger or get killed by ack or another player, they decided to push the attack to the "bitter end".
Not always. I have had a number of times where I hit a target, only to get killed by someone I didn't even know was there.
There is already a penalty for death.
What if they don't care about score or downtime? Then they can do it more often. You might actually increase what you want to stop.
Honestly though, after awhile rewards don't matter too much.