You are a badddd man. You don't have to worry about the shore angle when you set down your bridges. It's good to be the coad master, coad master make's the shore fit the bridge....

I've seen the object named RIVER in the skin viewer, do you have that set to allow PT and LVT to move on it's surface while stopping planes and tanks?
Oh,,,can this path be fed into itself clean to build forks and does it make a seamless transition into the ocean and lakes at river mouths?
Irritated, it's more like worried about how resupply paths will run and how I will have to shoe horn that into my terrain. Or does it auto populate once all the fields are setup and I run a function that detects all of the feilds and strats and auto maps the rail and roads. Or do I visit each by hand and pull some specified distance of rail or road and set depots at each end.... and any bridges needed along the way for the path....

At least you don't make this boring......
