Author Topic: 1/2 winged planes  (Read 11745 times)

Offline Vraciu

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Re: 1/2 winged planes
« Reply #60 on: April 07, 2018, 08:30:52 PM »
Is this what you call "addressing" it?  By saying the above?

You still haven't shown what isn't modeled ingame currently.  You haven't defined anything about the behavior of the plane that should be different than what's currently there other than "it should be slower because of drag that I cannot quantify."

Wiley.

I am under no obligation to do so.   (You have yet to prove it is correct, despite what appears to be quite a bit of emotional investment, insistence, and intransigence on the subject.)  Not that it would matter.   I’m also not about to question the flight model.  I prefer to stay out of the gulag. 

The OP’s premise has merit, your attempt to belittle it/me via demands to essentially “prove a negative” notwithstanding.

I honestly don’t care either way.  It is an aspect of the game I’m aware of and deal with accordingly.   However, the insults directed at the OP and anyone who acknowledges his point are at best bizarre. 
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Offline Wiley

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Re: 1/2 winged planes
« Reply #61 on: April 07, 2018, 08:50:25 PM »
Simply put, I do not like people who have no facts trying to get things changed based on a complete lack of knowledge and only generalizations.

Wiley.
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Offline Vraciu

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Re: 1/2 winged planes
« Reply #62 on: April 07, 2018, 08:55:15 PM »
Simply put, I do not like people who have no facts trying to get things changed based on a complete lack of knowledge and only generalizations.

Wiley.

Complete lack of knowledge?   That’s quite a risky accusation considering the company you’re in. 
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Offline Wiley

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Re: 1/2 winged planes
« Reply #63 on: April 07, 2018, 09:01:04 PM »
Complete lack of knowledge?   That’s quite a risky accusation considering the company you’re in.

Well, you can't quantify the drag that you feel may or not be modeled.  Is that a knowledgeable position?  "Complete" is incorrect.  Can we agree on "lack of specifics" then?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline Vraciu

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Re: 1/2 winged planes
« Reply #64 on: April 07, 2018, 09:21:56 PM »
Well, you can't quantify the drag that you feel may or not be modeled.  Is that a knowledgeable position?  "Complete" is incorrect.  Can we agree on "lack of specifics" then?

Wiley.

I already agreed on that somewhere around my second post in this thread.   Without a wind tunnel I cannot measure it.   


A couple of my friends had a midair with a 737.   They took off part of his wing and he crashed.  Their plane lost a winglet, a fraction of the elevator, and maybe a bit of the wing leading edge.   They are lucky to have landed in one piece.  It was an effort. 

Game concessions are fine.   We know they exist.  I think the OP is asking a valid question. 
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Offline Wiley

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Re: 1/2 winged planes
« Reply #65 on: April 07, 2018, 10:14:45 PM »
I already agreed on that somewhere around my second post in this thread.   Without a wind tunnel I cannot measure it.   


A couple of my friends had a midair with a 737.   They took off part of his wing and he crashed.  Their plane lost a winglet, a fraction of the elevator, and maybe a bit of the wing leading edge.   They are lucky to have landed in one piece.  It was an effort. 

Game concessions are fine.   We know they exist.  I think the OP is asking a valid question.

And I disagree that it's a valid question.  Without being able to quantify what's being done currently, you can't say it's wrong.  Well, you can, but it's a meaningless statement.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Vraciu

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Re: 1/2 winged planes
« Reply #66 on: April 07, 2018, 11:06:42 PM »
And I disagree that it's a valid question.  Without being able to quantify what's being done currently, you can't say it's wrong.  Well, you can, but it's a meaningless statement.

Wiley.

Respectfully, who made you Supreme Arbiter here?   

It is a perfectly valid question based on the OP's premise.   Questions are the basis for discovery and knowledge.

« Last Edit: April 08, 2018, 12:07:50 AM by Vraciu »
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Offline Wiley

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Re: 1/2 winged planes
« Reply #67 on: April 07, 2018, 11:16:33 PM »
Who died and made you Supreme Arbiter?

It is a perfectly valid question based on the OP's premise.   Questions are the basis for discovery and knowledge.

They are, but where's the question?  He's clearly saying he doesn't think the current behavior is correct and that it should be different, based on nothing.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Vraciu

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Re: 1/2 winged planes
« Reply #68 on: April 08, 2018, 12:06:43 AM »
They are, but where's the question?  He's clearly saying he doesn't think the current behavior is correct and that it should be different, based on nothing.

Wiley.

Based on common sense and anecdotal experience, which is why I asked my follow up query on the latter.
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Offline Dace

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Re: 1/2 winged planes
« Reply #69 on: April 08, 2018, 03:08:15 AM »
Based on common sense and anecdotal experience, which is why I asked my follow up query on the latter.

My point earlier in the thread is, based on my own common sense and anecdotal experience of losing half of wing, I would disagree with the OP that something needs addressed. My plane loses significant performance each time I shed half a wing. Sometimes I am able to fly the plane back to base. Other times the performance degradation is such that landing the plane is impossible.

Wiley is correct here, if the OP thinks something needs to be changed, he should come up with something better "I wish there was a flight characteristic change when you shoot off 1/2 a planes wing." Coming in here saying "this should be changed because I think so", spouting anecdotal evidence, isn't gonna get you far.

Offline asterix

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Re: 1/2 winged planes
« Reply #70 on: April 08, 2018, 05:39:49 AM »
My point earlier in the thread is, based on my own common sense and anecdotal experience of losing half of wing, I would disagree with the OP that something needs addressed. My plane loses significant performance each time I shed half a wing. Sometimes I am able to fly the plane back to base. Other times the performance degradation is such that landing the plane is impossible.

Wiley is correct here, if the OP thinks something needs to be changed, he should come up with something better "I wish there was a flight characteristic change when you shoot off 1/2 a planes wing." Coming in here saying "this should be changed because I think so", spouting anecdotal evidence, isn't gonna get you far.
+1 Haven`t seen a single video proof or actual in game performance comparison in this topic.
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Offline Vraciu

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Re: 1/2 winged planes
« Reply #71 on: April 08, 2018, 11:16:27 AM »
My point earlier in the thread is, based on my own common sense and anecdotal experience of losing half of wing, I would disagree with the OP that something needs addressed. My plane loses significant performance each time I shed half a wing. Sometimes I am able to fly the plane back to base. Other times the performance degradation is such that landing the plane is impossible.

Wiley is correct here, if the OP thinks something needs to be changed, he should come up with something better "I wish there was a flight characteristic change when you shoot off 1/2 a planes wing." Coming in here saying "this should be changed because I think so", spouting anecdotal evidence, isn't gonna get you far.

That’s your prerogative.  I disagree with you then as well.

The OP’s premise has merit.   

Thus the next logical question is one I previously posed: Did something mask the effects of the opponent’s aircraft losing its wing (i.e. a higher than usual energy state)?
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Offline Wiley

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Re: 1/2 winged planes
« Reply #72 on: April 08, 2018, 11:37:58 AM »
I don't know about anyone else, but unless I happen to be nearly level and flying straight when it happens, the first thing that usually happens on losing a wingtip is you lose a bunch of alt getting it righted.  That would generally result in a bunch of speed gain.

Wiley.
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Offline flippz

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Re: 1/2 winged planes
« Reply #73 on: April 08, 2018, 03:42:44 PM »
Wiley I am not gonna quote all your statements but,

Again I am no engineer of any kind, didn't really do well in math or science in school.  I am only saying COMMON since says a a 1/2 wing degrotaed plane can not out run three planes that have zero damage to there planes structure. You and buster act like I said something horrible about the game and the programming of the game. It's not like I a screaming and hollering threatening to cancel my account over the issue.  I do t program games or code games hell its taking me two days to get a ssd installed and programmed in my computer.
I am saying that it's ar arcadic and cheesy to get 1/2 a wing off a plane and they out run you back to there base. I was in tank town last night in a spit and I got 1/2 my wing shot and I exited the fights with the rooks (3) of them in the air and landed my kills.
Let's do a a very basic experiment. Take two identical model airplanes. Let's say  F4uds. Make one whole and the other has a damaged wing either wing is fine for what I am thinking. Give both planes to a 6yr old (just for you V). Tell him to play fighter planes with them. I guarantee the whole plane shoots down the damaged wing plane every time. Now this don't prove any forces or lift vectors or any scientific evidence other than even a child will realize that a damaged plane will not be a formidable component.
My only thing for the wish was a little more performance loss. Again I do t think the plane should fall out of the sky.  I also do t think a 1/2 winged plane should out run a undamaged plane.  I do t think we need wind tunnel test and joules performance tests and real world planes with 1/2 tests. Maybe just a lil common sense.

Offline flippz

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Re: 1/2 winged planes
« Reply #74 on: April 08, 2018, 03:43:48 PM »
And I will try to post the films I have of the 1/2 winged wonders out running me.