Author Topic: TOD Lockout  (Read 2003 times)

Offline ghostdancer

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TOD Lockout
« on: November 16, 2001, 09:32:00 PM »
Well this is great I have been trying for about 15 mintues now to get back into Special Events Arena and it keeps saying host disconnect and then crashing me to desktop.
X.O. 29th TFT, "We Move Mountains"
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Offline Sandman

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TOD Lockout
« Reply #1 on: November 16, 2001, 09:37:00 PM »
The good news is that I have the same problem. The bad news is that I'm not getting to fly either...

  :mad:
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Offline funkedup

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TOD Lockout
« Reply #2 on: November 16, 2001, 09:38:00 PM »
Same here for myself, Samm, and CFIT.

Offline ghostdancer

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TOD Lockout
« Reply #3 on: November 16, 2001, 09:49:00 PM »
Well Yankee reboots the machine we get in. Then I have to exit to tell my other pilots that SEA is back up .. and wham no it isn't same problem as before.

Might as well scrap TOD for tonight.  :(
X.O. 29th TFT, "We Move Mountains"
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Offline Wotan

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TOD Lockout
« Reply #4 on: November 16, 2001, 09:51:00 PM »
cant get in wtf

Offline Reschke

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TOD Lockout
« Reply #5 on: November 16, 2001, 09:51:00 PM »
3 of us that were going to fly with JV44 can not get in tonight either.
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Offline Raubvogel

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TOD Lockout
« Reply #6 on: November 16, 2001, 09:53:00 PM »
Hey everybody hurry up and!!.....I cant get in either  :)

Offline daddog

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TOD Lockout
« Reply #7 on: November 17, 2001, 09:32:00 AM »
Sorry about that mess gents.

About 10 till I was hearing many could not make it in. Hblair, skernks, banana and myself were on RW trying to fix the problem. banana was on the phone with Ronni also.

After a couple of reboots of the arena I ended up canceling it.
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Offline Guinness

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TOD Lockout
« Reply #8 on: November 17, 2001, 11:14:00 AM »
What happened last night? Couldnt connect to SEA server then finally got in and then lost host connection. Then it was locked, then it was open and still couldnt connect. This was about 3:55am GMT time and 5 mins till the flight. I didnt get to fly in the TOD because I can only double click that aces high icon on my desktop so much before I gave up!

I look forward to the first ever TOD that runs smoothly with no problems and that will be a great day!!!

Offline skernsk

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TOD Lockout
« Reply #9 on: November 17, 2001, 11:32:00 AM »
Well...the problem was out of the CM's hands last night.  We had a serious bug that we "think" had something to do with the set-up table.

Hblair was there 11/2 hours ahead of time and I logged in 1 hr ahead.  We had the arena ready to go, but there was the "maproom" bug appearing agian.  I tested the maproom bug when I got home from work and I loaded the terrain but not the table and everything worked fine.

When we set the arena up it was fubarred.  I still am not sure why people had trouble logging into the arena since Sling and I ran it last week with the same maproom problem.

I look forward to the first ever TOD that runs smoothly with no problems and that will be a great day!!!

I'm not sure if this is just an innocent comment or a flame at me.  

TOD's are new to me as is the CM work I am doing.  At any given time my text buffer is clogged with private messages and questions.  Trying to answer those, set-up the arena and communicate with other CM's is real difficult.  If you are unhappy with the way the event is run there is not much I can do other than do more work and get more familiar with the way it is done.

Also, when the Euro TOD starts in the new year it won't be so bad as you won't be upm at 4:00am watching my three ring circus :)

Offline sourkraut

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TOD Lockout
« Reply #10 on: November 17, 2001, 12:09:00 PM »
Oh well - had lots of fun in MA anyway. Looking forward to TOD next week.

Keep at it CMers - your efforts are very much appreciated.  
BTW also thought it cool that we had HTC working on the prob late Friday night. <S> to a bunch of dedicated folks.

Offline funkedup

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« Reply #11 on: November 17, 2001, 02:28:00 PM »
Quote
I look forward to the first ever TOD that runs smoothly with no problems and that will be a great day!!!

We've had a couple like that already.

Offline daddog

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« Reply #12 on: November 17, 2001, 03:00:00 PM »
Thanks funked and sour!  :)

Yup, we have had 11 frames and this is the first we ever had to cancel. Why? Because of a bug beyond our control. If rebooting the arena, changing terrains, loading and reloading tables, and then jumping all the fleets back in place does not do it then it is out of our hands. No one is to blame, least of all you skernsk.

Guiness, most have gone well, sorry you were not there.
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