Author Topic: 88 Reticle AP Direct Fire Mode.  (Read 928 times)

Offline bustr

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88 Reticle AP Direct Fire Mode.
« on: May 08, 2018, 01:37:42 PM »
The 88mm had a direct fire illuminated gunsight ZF.20 with a reticle. It was telescopic so can use zoom like with the panther, and had elevation adjustments that can be left out for game play considerations. Just raise your mouse or joystick. It should be possible when the AP round is selected that the screen is blacked out and only this shows in the center since the real optical gunsight ZF.20 covered both eyes blanking one eye. The mask and reticle main ring is already in use in our German tanks. If a hue and cray is made for an AA reticle, give them an angle gauge for the gun barrel, we already get range from the icon. That will complete the two parts of the fire director.

Direct fire reticle for the 88mm.

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Offline puller

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #1 on: May 08, 2018, 03:57:09 PM »
+1
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Offline Devil 505

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #2 on: May 08, 2018, 04:49:30 PM »
+1
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Offline BuckShot

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #3 on: May 08, 2018, 10:40:21 PM »
+1 Cool looking reticle.

Why not have the elevation adjustment like the tanks? As far as "fairness" compared to the tanks goes, the 88 is stationary and can be killed with .30 cals.
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Offline bustr

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #4 on: May 09, 2018, 10:31:59 AM »
You already know why becasue you are always at odds with Hitech's decision that err on the side of game play. Just like I have to balance terrains between tanks ruling the ground and field defenders being able to stop them. What you are not very good at is making wishes that have some probability of being acceptable to Hitech. Ever notice he takes the least amount of damage approach to making changes to the game with things like this? Still there is no guarantee he will do this since I've asked before.

I'm asking again because I've made it easier for tanks to have an impact on some feilds with my latest terrain. Even with the direct fire sight, HE splash damage will give an 88 maybe three shots to kill the tank.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline bustr

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #5 on: May 09, 2018, 11:40:45 AM »
Unlike the optics in the tanks, the ZF.20 is effectively a very high end mono scope with an illuminated reticle. The user can adjust elevation, azimuth and a small amount of lead while determining range using the reticle structure. This then is given to the gun crew member who spins the cranks while matching the specs to the physical elevation gauge and other external visible gauges for those adjustments. So using your joystick while knowing how to aim with the reticle from the screen shot will "emulate" what was done in real life.

The ZF.20 is really a fancy surveyors optics while what we have in the game is the fire control officer just took one through the head which destroyed the ZF.20. So one of the crew men is aiming with his thumb. Thank you Hitech for teaching us how to shoot cannons old school.... :salute
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Kingpin

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #6 on: May 09, 2018, 03:08:36 PM »

+1 for adding a historically accurate gunsight to the 88 for use in AP mode.

Now if they add the faster traverse-rate gear, maybe I'll be able to get some kills in it...    :D :bolt:
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Offline ONTOS

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #7 on: May 11, 2018, 03:16:57 PM »
+1

Offline RODBUSTR

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #8 on: May 13, 2018, 01:26:40 AM »
     Krauts use flak36 as a sniper rifle in Italy.    I get 1 shot kills on panzerMk4 point shooting, but sights would be more realistic.

Offline lyric1

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Offline lunatic1

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #10 on: May 13, 2018, 08:40:32 PM »
What?--> Bustr said--> I'm asking again because I've made it easier for tanks to have an impact on some feilds with my latest terrain. Even with the direct fire sight, HE splash damage will give an 88 maybe three shots to kill the tank. ME- I thought tanks hitting fields was supposed to harder? if that's how it will be set up--then I request HiTech/Skuzzy make base guns harder to destroy and more accurate. or at least a distance of 1 or 2k to hit the field, just asking.

and before you say it-I don't want or have a computer good enough to make maps-lol lord know I have the time
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Offline lunatic1

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #11 on: May 13, 2018, 08:41:23 PM »
ohh I forgot

+1
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline bustr

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #12 on: May 14, 2018, 04:59:05 PM »
"some feilds"

Because the terrain is scaled to emulate real world and there are many river valleys, there are many more feilds tanks will be at a disadvantage or everything will be equal. I didn't adjust any terrain features on this terrain to equalize the defenders vs tank attackers. If a spawn on this map turned out 100-200ft at three miles away above the field, so be it. I then created the micro terrain scaled to a tank from the spawn to the field. I'm not modifying the terrain to equalise combat opportunity since the scale was the most important aspect of what I'm building.

Lunatic, stop being small, petty and short sighted. If you don't want to build terrains that is your problem. Not knowing what or how I do the over all process and then the specifics related to my projects. Then trying to inject your opinion based on no info or, biased interpreted info, is small, petty, and short sighted. Since you are unwilling to build your own terrains, this looks like you have decided it is your goal to bias against my work at any juncture you can get away with it. This is why I keep telling you to build your own terrains otherwise, it looks too much like you are stalking me over my work and your personal unhappiness. There are far worse terrains in rotation and you spend zilch time attacking or making requests against them here in the forums other than the general community dissatisfaction with buzzsaw. And this current project has not even been "published yet".
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline popeye

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Re: 88 Reticle AP Direct Fire Mode.
« Reply #13 on: May 26, 2018, 07:23:09 AM »
I'd settle for a slower zoom rate on the 88mm view.  I use the bottom of the view frame as a range reference for anti-armor and it would be more useful if the view frame could be adjusted with more accuracy.  A slower zoom rate would give more control over the view and frame.
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