Most 8 way hats are really just 8 buttons, and not truly analog.
If the game shows 8 different "buttons" for the hat (i.e. when you move the hat to the left, it jumps to another slot in the Map controllers list, then move to the right and it jumps to another slot and so on), then the hat is not a real analog input and can only be associated to a specific view for each switch location.
You can set views to either "snap" or "pan" in the game, if that helps.