Author Topic: AH and WoT  (Read 1700 times)

Offline Ramesis

  • Silver Member
  • ****
  • Posts: 1303
AH and WoT
« on: June 18, 2018, 03:46:46 PM »
See Rule #4
« Last Edit: June 27, 2018, 08:59:36 AM by Skuzzy »
"Would you tell me, please,
 which way I ought to go from here?
 That depends a good deal on where
 you want to get to. Said the cat."
    Charles Lutwidge Dodgson a.k.a. Lewis Carroll

Offline BuckShot

  • Silver Member
  • ****
  • Posts: 1721
Re: AH and WoT
« Reply #1 on: June 19, 2018, 06:37:59 AM »
I played wot once a few years ago but didn't like the x-ray vision / red outline they used to make tanks visible in cover and behind things.

I like the look of wot but hate the game play and pay to win or grind to win aspect.

I understand the graphic limitations with our huge maps but wot graphics in ah3 would be the best of both worlds.
Game handle: HellBuck

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: AH and WoT
« Reply #2 on: June 19, 2018, 08:23:11 AM »
WoT also arbitrarily changes things to "balance" gameplay tiers rather than the AH system of setting a standard and letting folks use or defend against it as they see fit. WoT is also pay to win half the time and a progress-grind where you pay to bypass months of grind.

Not to mention the whole... you know... doesn't compare in any way, shape, or form type of thing.

Offline twistedtechmike

  • Zinc Member
  • *
  • Posts: 39
Re: AH and WoT
« Reply #3 on: June 19, 2018, 08:27:07 AM »
WoT is fun if you accept it as arcade. I played for a couple years via Xbox. Once you realize the 'balance' is skewed and you're forced into certain styles of gameplay to 'win' I lost interest. AH has much more freedom, which is why I am here after leaving Air Warrior 20 years ago   :aok
XCal
Former AW Dweeb

Offline BiPoLaR

  • Platinum Member
  • ******
  • Posts: 4133
Re: AH and WoT
« Reply #4 on: June 21, 2018, 09:28:46 PM »
WoT is extremely toxic. That is the reason I've had chat off for years.
With AH, Roy and Dale will NOT deal with that kind of behavior. So people know their place and keep their lips closed.
R.I.P. T.E.Moore (Dad) 9-9-45 - 7-16-10.
R.I.P. Wes Poss  (Best Friend) 11-14-75 - 5-2-14

Offline DubiousKB

  • Silver Member
  • ****
  • Posts: 1614
Re: AH and WoT
« Reply #5 on: June 22, 2018, 11:38:56 AM »
lol WoT; best moment I've had:

Team mate throws out some horrible chat remarks that needn't be repeated. Ever.

Myself and 4 other players immediately team kill the player at match start. Player gets upset and our entire team chastised the player for inappropriate behaviour and educated them on the fact that free speech doesn't mean free from consequences.  :devil 

It was almost heartwarming. made me feel like some people still give a dang about "social boundaries".   :cheers:

56th Fighter Group -  Jug Life

Offline whiteman

  • Platinum Member
  • ******
  • Posts: 4228
Re: AH and WoT
« Reply #6 on: June 22, 2018, 04:39:24 PM »
WOT, I feel bad even admitting I played that for awhile.

Offline nooby52

  • Silver Member
  • ****
  • Posts: 991
Re: AH and WoT
« Reply #7 on: June 22, 2018, 07:04:25 PM »
I hear Sony has the rights to produce the movie....oh wait, my bad, different WoT.  :bolt:

Flying as "South52" for VF-17 Jolly Rogers
17 Squadron - The Hardest Day Battle of Britain
204 Kokutai - Target Rabaul
610 Squadron -TFT Battle of Britain

Offline Dundee

  • Persona Non Grata
  • Nickel Member
  • ***
  • Posts: 566
Re: AH and WoT
« Reply #8 on: June 23, 2018, 12:59:09 PM »
I finally figured out (memory not so good) after playing AH and WoT that
the players of both games, are for the most part, are vastly different AND similar
in some ways.
WoT seems to attrack a lot of bigots unlike AH
I really have know idea why but I still play WoT as an a diversion from
AH... just a thought  :salute


I think your thoughts would have better kept to yourself...just saying

Offline Ramesis

  • Silver Member
  • ****
  • Posts: 1303
Re: AH and WoT
« Reply #9 on: June 23, 2018, 01:08:29 PM »

I think your thoughts would have better kept to yourself...just saying

Just saying a lotta bigots seem to live on Wot
"Would you tell me, please,
 which way I ought to go from here?
 That depends a good deal on where
 you want to get to. Said the cat."
    Charles Lutwidge Dodgson a.k.a. Lewis Carroll

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: AH and WoT
« Reply #10 on: June 23, 2018, 02:00:28 PM »
One of the squad members of POTW is a hardcore tanker. He plays WoT and described it as great graphics and nice terrain but, the players are gigantic dorks compared to the GVers in our game. I used "dorks" becasue his real word won't make it trough the text filter here and in the game and fortunately for him we were on squad channel.

They have great object graphics and terrain, I suspect that means a well paid design team. I found instructive insight to real world themed GV terrain at the polygon level watching hours of WoT video as research. Not much you can do to terrain if you are working to create a real world scenario versus a Quake Tourney tank toy world. I watched some great video of North African adobe villages setup like Quake Tourney maze arenas though. Bet that is what Waffle was hoping for with the AH3 town and Euro tile set terrain villages. The biggest difference between our games is AH does not force you into a limited area combat arena so most of our combat is sneak and try and shoot from long range by the majority of average tank players. AH does not force players with a tiny arena and no place to run from better players or superior numbers. Both do use some form of tank DAR.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27315
Re: AH and WoT
« Reply #11 on: June 23, 2018, 05:53:09 PM »
AH does not have the cloaking device for tanks.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline Biggamer

  • Nickel Member
  • ***
  • Posts: 579
Re: AH and WoT
« Reply #12 on: June 23, 2018, 07:38:51 PM »
both games are good in my opinion and both very addicting. The aiming system in tanks is not realistic at all and i guess you can say the same about not being able to see the tank unless it is spotted by someone but being able to using buildings and side scrap and angle your armor to bounce shots use the terrain to be hull down for high turrent armored tanks is realistic.  The aiming system in aces high is realistic but you cant side scrap and use your armor.   as far the the toxic community goes yes tanks is toxic but they dont have chat filter and they dont punish the bad apples so yes it is bad but you can turn the text off so you can take care of that problem.  im glad i play both because i have alot of fun if i wanna fly hands down im on aces high if i feel like GVing i play tanks.

if anyone plays world of tanks and wants to platoon _Biggamer_ is my handle over there i have 39-40 thousand battles on my service record if it helps finding me <<S>>
G3-MF

Offline 715

  • Silver Member
  • ****
  • Posts: 1835
Re: AH and WoT
« Reply #13 on: June 23, 2018, 11:52:39 PM »
You can go hull down in AH.  While the general terrain is pretty coarse leading to fewer hull down possibilities, the square objects, like towns, fields, cities, strats, can, and do, have much higher topographical resolution.  Also, I was under the impression that AH did indeed take into account the angle of the armor in relation to the incoming round; is that not true?  Finally, what does "side scrape" mean?

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27315
Re: AH and WoT
« Reply #14 on: June 24, 2018, 06:01:34 AM »
You can go hull down in AH.  While the general terrain is pretty coarse leading to fewer hull down possibilities, the square objects, like towns, fields, cities, strats, can, and do, have much higher topographical resolution.  Also, I was under the impression that AH did indeed take into account the angle of the armor in relation to the incoming round; is that not true?  Finally, what does "side scrape" mean?

From information I gathered, you can angle your armor to help protect yourself from incoming projectiles.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)