Author Topic: Storch Visibility  (Read 4314 times)

Offline oboe

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Re: Storch Visibility
« Reply #15 on: June 26, 2018, 01:17:21 PM »
How about the ability to exit a vehicle walk around, to search, then re enter your vehicle?

HiTech

+1

And I still think binocular view for the zoom function is cool.   Could our figure, while outside the vehicle, have the appearance of an infantry soldier rather than a pilot?   

Offline 1ijac

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Re: Storch Visibility
« Reply #16 on: July 05, 2018, 02:31:34 PM »
While your at it Hitech, give the jeep soldier anti-tank grenades, smoke grenades, tommy gun, binoculars and the ability to steal an enemy vehicle if it is left unattended by the enemy.   :devil
Now that could add a whole new aspect to the game.  I would love to creep around and blow up a clueless enemy vehicle or steal it while the enemy is taking a wiz in the bushes.

One-eye
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Offline lunatic1

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Re: Storch Visibility
« Reply #17 on: July 05, 2018, 02:48:35 PM »
Map a GV Mode key to "Binoculars" and presto:

(Image removed from quote.)       

Or maybe just give the Jeep the same extended GV icon range as the Storch - another way to find GVs but this time from ground level.

that tiger1 is pretty what game is this?
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline lunatic1

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Re: Storch Visibility
« Reply #18 on: July 05, 2018, 03:06:46 PM »
or you can get a rear seater/gunner to help you search, 4 eyes are better than 2
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline bustr

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Re: Storch Visibility
« Reply #19 on: July 06, 2018, 03:40:07 PM »
How about the ability to exit a vehicle walk around, to search, then re enter your vehicle?

HiTech

Give the GV commander binoculars in and out of the tank. Unless zoom as it is, is the maximum magnification for far objects you allow in the game.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Mano

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Re: Storch Visibility
« Reply #20 on: July 08, 2018, 07:58:25 PM »
While your at it Hitech, give the jeep soldier anti-tank grenades, smoke grenades, tommy gun, binoculars and the ability to steal an enemy vehicle if it is left unattended by the enemy.   :devil
Now that could add a whole new aspect to the game.  I would love to creep around and blow up a clueless enemy vehicle or steal it while the enemy is taking a wiz in the bushes.

One-eye

I like 1 eyes idea. You exit your vehicle and you could go steal the others guys vehicle. Of course he would have to find yours or it is a long ways back on foot.  :rofl

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Offline Groth

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Re: Storch Visibility
« Reply #21 on: July 12, 2018, 07:04:38 PM »
 If I remember.........the very first vehicles allowed one to bail.
 I believe there was no resort but to walk(run) back to base.
 But, Mr Hitech, Sir...if one can re 'mount' a vehicle....could a downed pilot .mount. a friendly veh/multiseat plane???
 And, because no one expects it.............SEAPLANES.
 

Offline Groth

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Re: Storch Visibility
« Reply #22 on: July 12, 2018, 07:10:07 PM »
 I'm thinking Cats, He 115, Kingfishers(launch off capital ships), the He float.....
 Sorry if I high jacked thread...it is Hitechs fault...yeah....made me think of 'what could be'...keeps me payin my money, Sir. Keep up your reaching...it exceeds your grasp.
 

Offline lunatic1

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Re: Storch Visibility
« Reply #23 on: July 12, 2018, 07:23:57 PM »
How about the ability to exit a vehicle walk around, to search, then re enter your vehicle?

HiTech
[/quote

sarcasm  gotta love it
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline lunatic1

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Re: Storch Visibility
« Reply #24 on: July 12, 2018, 07:24:38 PM »

 

Re: Storch Visibility

« Reply #18 on: July 05, 2018, 03:06:46 PM »


Quote

 

or you can get a rear seater/gunner to help you search, 4 eyes are better than 2




C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
R.I.P.49GRIN/GRIN-R.I.P. WWHISKEY R.I.P WIZZY R.I.P.

Offline 27th

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Re: Storch Visibility
« Reply #25 on: July 16, 2018, 03:55:15 PM »
I disagree.

I mean, how much neutering can the GV aspect take?

For someone who goes afk, assuming mind you, while shut off and hiding under massive tree coverage, that's part of the game. Stuff happens where you have to go and take care of something away from the computer(afk) or you just like being a dick an like flashing a base. People in planes do it also, "afk" while flying

Who is to stay and know the reason of shutting your engine off? You don't know. How about the tank is trying not to get outed out getting killed.

Sometimes, in a GV battle, your impatience is what gets you killed when there are other GVs have their engine off and waiting for each other to turn on and move.

The wish for a Storch to fly with 100-300 yards to magically appear call it out to kill it when the tank is hiding a good coverage of foliage is preposterous. Another "gaming aid" to neuter the GV aspect really.

 :salute
27th


I wish the storch could actually see GVs that shut down and hide in thick brush a little easier.

My wish is to somehow give the stortch advantage to spot a GV when within 100 to 300 yards (or something to the effect). 


Lately, people park a GV under thick brush then go do something in RL for 10 to 20 minutes.  Often times, you can fly directly over a parked GV in thick brush and never see it.  I have seen people log out of the game to find them on film then come back to find them.  Too gamey IMHO.


Any input?  Is that even possible?

Offline bustr

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Re: Storch Visibility
« Reply #26 on: July 16, 2018, 04:01:19 PM »
If you turn off post lighting, GV's stand out under trees like they did in AH2. And that weird thing bushes do to vehicles when they are parked in them and shut down stops happening. How you can park an M8 in a bush, shut down and it becomes klingon cloaked. You still need to be close enough to pick out a fender or tire. Or see the 50cal sitting above the bush.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Puma44

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Re: Storch Visibility
« Reply #27 on: July 17, 2018, 12:02:01 PM »
How about the ability to exit a vehicle walk around, to search, then re enter your vehicle?

HiTech

I like that idea. 



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Offline Vraciu

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Re: Storch Visibility
« Reply #28 on: July 17, 2018, 12:02:36 PM »
How about the ability to exit a vehicle walk around, to search, then re enter your vehicle?

HiTech

+1
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Offline asterix

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Re: Storch Visibility
« Reply #29 on: July 21, 2018, 09:42:15 AM »
Few days back there was a GV hiding near an airfield and I could not see it from many search passes from a B25H. There was a friendly tank searching for it as well. Someone reported it being seen close to the field so I landed next to the tank off field selected F5 external view together with F8 and started to sweep along the ground through all thick bushes in range while using view range in/out etc. Located the hidden Wirble at the edge of my max view range and then gave VOX directions for the GV. Maybe too gamey but did require some teamwork/ communication for success. Kind of like exiting your aircraft and running around.
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