Author Topic: Logged on tonight...  (Read 3357 times)

Offline LilMak

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Logged on tonight...
« on: July 02, 2018, 10:27:18 PM »
Saw the numbers were low. Wondered why until I saw the map.

Why, for the love of gunpowder, is Buzzaw in the rotation? It sucks. It’s the worst map to ever be introduced into the game. Yet it remains.

I wish you would pull this infernal hunk of dung out of the rotation. All my years of playing and even with the “fixes”, it’s the worst map ever. Sometimes it seems like you’re making a concerted effort to get players to quit.

I know the GV guys like it. I’m sure it’s fun for them to blow up strat buildings that don’t shoot back. But please stop neglecting the core customers who got you your Cherokee Six and RV-8.
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Online Devil 505

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Re: Logged on tonight...
« Reply #1 on: July 03, 2018, 12:51:40 AM »
Yes. Kill it with fire.

+1
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Offline Bruv119

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Re: Logged on tonight...
« Reply #2 on: July 03, 2018, 01:11:20 AM »
also whilst your at it  lower the switch time to 1hour     :devil
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Offline Volron

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Re: Logged on tonight...
« Reply #3 on: July 03, 2018, 01:50:54 AM »
I thought Trinity was the "worst map ever"... :headscratch:
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Offline save

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Re: Logged on tonight...
« Reply #4 on: July 03, 2018, 06:37:27 AM »
also whilst your at it  lower the switch time to 1hour     :devil


+100, Buzzaw is the one single map I just log out from when it's active.
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Offline Vraciu

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Re: Logged on tonight...
« Reply #5 on: July 03, 2018, 03:53:07 PM »
Agree with the above except...   What was Trinity?   Never saw it I guess.
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Offline Wiley

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Re: Logged on tonight...
« Reply #6 on: July 03, 2018, 03:58:06 PM »
Trinity was the only map I can recall ever being yanked from the rotation.  When you started, the 3 countries were separated by high walls of mountains you had to get over.  It was hard to get rolling on.

Personally I didn't mind Trinity, but I get why it was wildly unpopular.  I've never disliked a map until Buzzsaw, if only for the effect it seems to have on players.  Last time I saw it up I actually saw air fights, which was unusual.

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Online Devil 505

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Re: Logged on tonight...
« Reply #7 on: July 03, 2018, 04:22:42 PM »
Agree with the above except...   What was Trinity?   Never saw it I guess.

It was a huge map with hundreds of bases. The land masses were arranged like a radiation warning symbol, hence the name "Trinity".

Here's some light reading on the subject: http://bbs.hitechcreations.com/smf/index.php/topic,332235.0.html

Trinity was the worst map before Buzzsaw. I'd say Buzzsaw is worse to actually play on, but Trinity was more likely to stay up for the full 7 day limit than it would actually be won. What makes it even worse is that every other map in the rotation could be won in less time, so half a month would be spent on Trinity.
« Last Edit: July 03, 2018, 04:30:29 PM by Devil 505 »
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Offline Vraciu

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Re: Logged on tonight...
« Reply #8 on: July 03, 2018, 04:37:40 PM »
Oh wow.

Well, what about that map that has the dar bars messed up?  Can't Waffle fix that one?  If he spent half the effort he spent on Buzzsaw I bet he could get that one up and running in no time.  Was it called Fester or something?

Had brown water and dar bars that were the same color...  I love that map.
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Offline Spikes

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Re: Logged on tonight...
« Reply #9 on: July 03, 2018, 04:39:12 PM »
Trinity was great back in the heyday with ~500-700 people. Always something to do for everyone.
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Offline bustr

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Re: Logged on tonight...
« Reply #10 on: July 03, 2018, 06:37:59 PM »
Trinity actually had three potentially good 10x10 maps as the three countries.

Buzzsaw ends up with most people in tin cans or field guns towards the end of prime time with the airfields there to give airplane drivers something to do. I suspect the strats were supposed to have everyone at each other like flies on something tasty, not so much anymore. The tile set makes for good tank to tank combat becasue you can see a long way out under the canopy. Air combat from the field setup forces you to need a small concentrated hoard to do something. So a lot of feilds out of the way on the spiral edge not easy to defend get picked off by small groups who don't want to spend the evening as a furball army. Eventually you end up with everyone in a tin can or avoiding other groups. Exactly what was happening in AH2 on a ginormous scale with 60 man hoards avoiding each other picking off undefended feilds.

I learned a lot from buzzsaw about how to keep our smaller numbers together and a bit more focused later into the evening. I suppose the original elevation of 9k in the center was to protect tankers from airplanes bombing them since dive bombing or flying a guns attacker at that alt caused a lot of augering. It had a nasty unitendad consequence of creating alt monkey greifer HOing hoards while the two other countries 9k feilds always seemed to be in the hands of a single country. At that point you don't need the secret godmode hot keys in an air combat game... :lol Lowering the center to 4k made it kind of obvious buzzsaw is tank centric which the GVers like it. It's a PITA to have fun as an airplane driving fan of AH3. A unique design but, it's not the best air combat oriented terrain in the rotation.
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Offline atlau

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Re: Logged on tonight...
« Reply #11 on: July 04, 2018, 02:31:25 AM »
Why did they remove the map with the 85/86 spawn battle royale? Yeah it was huge with too many fields but i kinda miss that one!

Offline The Fugitive

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Re: Logged on tonight...
« Reply #12 on: July 04, 2018, 10:08:30 AM »
Agree with the above except...   What was Trinity?   Never saw it I guess.

This is Trinity.....





It was huge, with 200 bases. The three main mountain ranges that separated each country at the start were 15k= high with a couple of valleys at 10k to allow passage between. Of course that was where you would climb to to defend when a dar bar showed up on the other side of the mountain. It made it almost impossible to get across with a decent enough force left to take a base on the other side.

Offline TWCAxew

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Re: Logged on tonight...
« Reply #13 on: July 04, 2018, 10:27:33 AM »
Trinity was fun! To attack a base you went lots of time now over the water. Often you would run into the enemy doing the same (50man missions) it usually up in a giant furball :D

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Offline The Fugitive

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Re: Logged on tonight...
« Reply #14 on: July 04, 2018, 10:38:58 AM »
Ya the coastal bases were the ones most fought over due to NOBODY wanting to fly over those mountains. The valley in the 12.9-12.10 sector usually had a big GV battle as well as the one at the 8.7 sector. The map stayed up forever because it took forever to push in from the coast to get the number of bases needed for the win. Far too many support bases.