Not only that. Rolling from bases pushes the fight toward one side when the players get shot down. The winning team gets closer to the rollers in the base, they have alt advantage, ect. It causes vulching. It's just not great for furball arenas. Neither is having teams. If all of the players are green, there is no ganging and players can fight themselves if no one on the other side is rolling.
Thirdly, still didn't like the lake very much as per lack of scenery, and it also made a lot of furballers leave when Hitech made the change and the water had no depth perception. That was seriously the downfall of furball Lake. Then they made it so you couldn't roll on a open base, another downfall. Now in match play you can't choose who you want to fight. That's lame. IMO, the furball area should be a different map and arena, than Match play/1v1 arena.