Combat Mission Crew
Decided to create an international squad for some open minded people who would like to run missions and do something coordinated in the MA. Members are very welcome to participate in special events as well, I definitely plan to. Squad operating procedures are subject to change, right now the most important part is to get some members and feedback about the idea. Doesn`t matter if you only dogfight, fly bombers, drive GV-s etc, all that is needed is an open mind and some imagination.
Combat- this squad is about shooting stuff down and blowing stuff up in style.
Missions- missions are the currency in this squad. If members participate in an announced and briefed mission created by someone in the squad then the person running the mission owes a debt of a mission of announced duration to each participant. Meaning you fly for me I fly for you. So there is no fixed in game leader, no armchair general to boss you around, any member can be a leader of the squad, flight etc in a mission. If this squad was a business then the janitor can give orders to the boss at times. This squad is to make your epic dream mission into a reality (taking a group of fighters into combat, making a Luftwaffe only strike, directing manned ship gun artillery strikes, NOE... imagination is the limit here). Every member of the squad can lone wolf in the MA as they wish, but repeated denial of taking part in a mission run by someone you owe a debt to will not be accepted. Every member does not have to run missions. Missions can be squad only, open to everyone etc. There must be some variety to missions, so not to end up with only furballing, GV-ing, resupplying etc.
Crew- missions need people to make them happen. This is an online game so to get what you want you must be prepared to help another person make his/her dream combat mission into a reality by taking part in it. There is no age, score or experience requirements, but a certain level of maturity is expected. Working microphone is not required, double beep on channel can mean "yes" or "affirmative" for example.
One idea is to announce missions as duration only, for example "Mission announced of 45 min duration, who is in, meet at field A45 (some random base with no activity) for briefing". So members of the squad do not know what the mission will be and when you say you are in you are committed, and leaving the mission must have a very good reason other than not liking the mission. So committed members go to the field designated and the mission leader reveals the mission. After the mission has been revealed the members can moan and groan on VOX and text for a few seconds as it happened during real WW2 mission briefings
and then settle down and do their best to get the mission going as soon as possible.
Another idea is that if there is to be a resupply mission (I see the main focus of the squad being on combat activity), it must be run as a race and the first one to reach a certain designated area can lead another mission. To achieve that a pickup mission should be created after revealing the resupply mission so everyone taking part would launch at the same time and the race is on.
My current game ID is Atrack and right now play as a knight, but some form of rotation to country with lowest numbers might happen in the future. During workdays I am most likely to be online during time span of 15:00- 20:00 UTC/ Zulu time/ GMT. Weekend is often the same but times could be more erratic. Every new member must take part in my mission of 30 min max duration, after that I owe a debt of taking part in a mission run by that person (and every other person taking part in a mission run by me).
If this idea takes off more squad content will be added, do not want to get into too much of detail right now.