Author Topic: Idea to map game more "fresh".... Map changes  (Read 263 times)

Offline GrandpaChaps

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Idea to map game more "fresh".... Map changes
« on: July 29, 2018, 05:27:47 AM »
Couple ideas here...

Capture a base (randomly and unknown selected)..... that capture results in a map reset for the arena.

Have a single town per map, or "golden ticket" town that is neutral.  Which ever country captures that town, resets the map  (town should be hardened, bigger than a base town but smaller than a strat town...)


Have maps with "random" strats that have different hardness.... gives more random success for map resets based on bomb mission efforts...

Have more city based towns around big cities on a map....  this would replicate the need to hit multiple cities hard in order to taken bigger cities....

just some ideas!
Uncle Fred

Offline GrandpaChaps

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Re: Idea to map game more "fresh".... Map changes
« Reply #1 on: July 29, 2018, 05:47:26 AM »
OR, set a random "high" achievement per map which resets map!

Achievement is hidden and unknown to all.

Example:

Four air bases taken in succession
3 strat targets reduced to under 25%

Randomly weighted vbases as "depots"....

each side has a vbase (randomly selected and not obvious or identifiable by any player) which when after reduced to 50% after (randome time.... 360 minutes?) and resupplied to 100% resets map....

Ideas can be big, think outside the box!
 :airplane:
Uncle Fred