Author Topic: the perfect idea for a scenario  (Read 2313 times)

Offline Zigrat

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the perfect idea for a scenario
« on: October 29, 2001, 09:34:00 PM »
i think it would be a multi frame event, probably bi weekly for a month

there would be no icons

it would begin with the allies occupying sicily, and the axis in control of italy.

the planeset for this gampaign would be one we have already

spitfires (V and IX)
p47s
b26s
b-17s
p-51b (phased in later)

vs

109g6
190a5
c.205
c.202
bf-109 g10(phased in later to simulate g6asm)
ju88

map for event would be a new one incorporating trains and convoys. resupply for the following frame would only occur if teh resupplies actuallygot there. similarly there would be ship convoys going to the allied held islands (corsica, sardinia, and sicily) for their resupply so the axis could do some anti shipping stuff to stymie the allies.


there would be an amphibious landing part of the scenario, where if the allies succeeded in establishing a beachead (they only get one shot at it) then they get control of a vehicle base on the mainland and the ground war begins.

there would be limited airframes available. attrition in one frame would affect the next. it would be possible squads would not have planes to fly if they lost them all, but a small ammount would be resupplied each frame if their base's train/convoy got through.. kind of gives you motivation to protect them  :)

or something like that

Offline Wotan

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the perfect idea for a scenario
« Reply #1 on: October 30, 2001, 12:04:00 AM »
outstanding Zigrat............

I'm not sure that verm's med terrain could be revamped and it may prove more usefull to do Italy (scilily maybe tip of n. africa) all the way to the alps and central austria. Think of b24s (if we ever get umm) flying over the the alps to be met by sturmjaegers

a map like that would have many options fer use.

but regardless Verm's med map is to good to get left behind I wish I had the knowledge and time maybe it could be reworked with fleets and the new "strat" system. That and re work the euro map (more bases air and vehicle) maybe with the large main numbers we could get it in as a "main" map.

anyway great idea.

Offline Vulcan

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the perfect idea for a scenario
« Reply #2 on: October 30, 2001, 04:11:00 AM »
My perfect scenario involves a beach, topless chicks, beer, and a BBQ... but its a good first try Zig

 :D

Offline Sancho

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the perfect idea for a scenario
« Reply #3 on: October 30, 2001, 04:26:00 AM »
Can no icons be enforced?  If no, there's no point in adding that since each individual can turn em on and get an edge over the enemy.

Other than that I like it.  A lib would be an essential plane to add but we could make do with forts I guess.   :)

Offline Ghosth

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the perfect idea for a scenario
« Reply #4 on: October 30, 2001, 07:40:00 AM »
Currently the CM staff has 2 icon settings to work with. Normal and short.

No icons is one of many things we've asked for, but have not yet recieved.

Offline Zigrat

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the perfect idea for a scenario
« Reply #5 on: October 30, 2001, 08:32:00 AM »
the reason i think no icons is ESSENTIAL is because with icons, even short icons, it makes escaping from a outnumbered battle in for example a slower plane impossible. IRL for example sakai managed to get away form 6 hellcats because they lost sight of him for long enough for him to get away. with icons this doesnt happen.

as for not having it, it should be a 5 minute thing to add, so i dont know why you dont have it yet.

Offline daddog

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the perfect idea for a scenario
« Reply #6 on: October 30, 2001, 01:30:00 PM »
Nice zig! I have a copy of your suggestion now!

The Med has some bugs and I hesitate to use it till he updates it and I have heard he is working on it.

As for the icons we have asked for a "no icon" option more than once and many months ago. Something HTC have not given us yet?  :(
This will really be needed for any night time events or when we get some night fighters.
Noses in the wind since 1997
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Offline -ammo-

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the perfect idea for a scenario
« Reply #7 on: October 30, 2001, 03:43:00 PM »
I love the idea Zig :)
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline Nash

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the perfect idea for a scenario
« Reply #8 on: November 01, 2001, 12:45:00 AM »
Hehe Vulcan.  :)

Offline pimpjoe

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the perfect idea for a scenario
« Reply #9 on: November 01, 2001, 12:55:00 AM »
not to excited about the no icons thingy...maybe friendly icons only? i would just hate to see someone get shot down by their own squaddie or somethin due to different screen resolutions and such. other than that i like it

Offline Scot

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the perfect idea for a scenario
« Reply #10 on: November 01, 2001, 05:19:00 AM »
Zigrat,

Nice set up! No icons can really add a whole new dimension to your immersion < Brand X HA > and fighting style. You have to get real close and dirty while keeping your SA up an order of magnitude! There are pro's and cons, but personally I think there could be scenerios that would really shine with no icons. Hope to see the CMs get the option.

<S>
Scot
3./JG2

Offline Ripsnort

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the perfect idea for a scenario
« Reply #11 on: November 01, 2001, 09:12:00 AM »
BIG advantage to Axis...we did this a year ago (Zig, you were there I think) and if you were allied, you had a very difficult time making out Axis A/C below you...if you were Axis, you had a great advantage in the sense that P51D's,P38's were easy to pick out from along ways away.  I don't think the graphics are quite there yet to do this without one side having a distinct advantage over the other side, unless you not allow bare-aluminum finished aircraft.

Offline Zigrat

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the perfect idea for a scenario
« Reply #12 on: November 01, 2001, 09:47:00 AM »
ripsnort look at the ac list  :)

spitfires (V and IX)
p47s
b26s
b-17s
p-51b (phased in later)

if the jugs were d25s what bare aluminum ac are there other than b17s which you are gonna see from far aways anyway

the graphics technology is here. running at 1280x1024 i can identify many planes with icons off from 3k. i cant tell a zeke from a niki or a la7 from a la7 for example, but  telling a p51b from a 109g is very easy for example from that range. i think it could work.

like i said the problem with icons is the inability to escape from bad situations if in slower aircraft, you cant try to blend in and slip away.

i would like a TOD type scenario where individual pilot lives and the objectives were modeled, no point system at all. You get one life, not just per frame but per TOUR. You build up a character in a way, kind of like a everquest type thing. If youi die, you can still play in the next tour, but your character is dead, and you start off as a rookie with 0 kills again. At the end of the tour if the specified objectives were obtained (the objectives would only be known to the friendlies and CMs, for example the allies objective might be to capture rome or something, but the axis wouldnt know what victory conditions were)

the other big benefit of going to a no icons environment is being able to achieve historical numbers. in a radar with icons environment, any small imbalance in numbers tends to hurt the weaker side exponentially. i believe with a no icon environment we could have a scenario where the axis was outnumbered 3-1 and still have a good match, while that would not be possible with icons.

Offline Wotan

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the perfect idea for a scenario
« Reply #13 on: November 01, 2001, 10:36:00 AM »
amen brother Zigrat..............

Offline Seeker

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the perfect idea for a scenario
« Reply #14 on: November 01, 2001, 11:10:00 AM »
I really like the "campaign game charecter", Zig.

I suppose ultimatley that should also be inclusive of each side's command structure, and this be part of the "alternative reality historical" aspect of historic scenarios - What if Galland (Grun?) had died in the Battle of Britain, or what if Marseilles (Wotan?) hadn't died in action - would it have made a difference?

But if it gets rough, you could end up having to bite your teeth if by frame six attrition in the command staff means " Mr. new account seal" ends up being promoted to flight leader, while your reincarnation is still only a pilot officer.....

How does WWIIOL develop this, isn't there supposed to be role playing in that game?