ripsnort look at the ac list
spitfires (V and IX)
p47s
b26s
b-17s
p-51b (phased in later)
if the jugs were d25s what bare aluminum ac are there other than b17s which you are gonna see from far aways anyway
the graphics technology is here. running at 1280x1024 i can identify many planes with icons off from 3k. i cant tell a zeke from a niki or a la7 from a la7 for example, but telling a p51b from a 109g is very easy for example from that range. i think it could work.
like i said the problem with icons is the inability to escape from bad situations if in slower aircraft, you cant try to blend in and slip away.
i would like a TOD type scenario where individual pilot lives and the objectives were modeled, no point system at all. You get one life, not just per frame but per TOUR. You build up a character in a way, kind of like a everquest type thing. If youi die, you can still play in the next tour, but your character is dead, and you start off as a rookie with 0 kills again. At the end of the tour if the specified objectives were obtained (the objectives would only be known to the friendlies and CMs, for example the allies objective might be to capture rome or something, but the axis wouldnt know what victory conditions were)
the other big benefit of going to a no icons environment is being able to achieve historical numbers. in a radar with icons environment, any small imbalance in numbers tends to hurt the weaker side exponentially. i believe with a no icon environment we could have a scenario where the axis was outnumbered 3-1 and still have a good match, while that would not be possible with icons.