This is good.
Now;
Is it a furball or plano a plano?
Something that forces fights with no other purpose than to virtually kill or be virtually killed is about as good as it gets. If the AH3 flight model and graphics are used, more the better.
Then numbers won’t be a problem because you’re squeezed into a space, can’t land and hopefully can’t run. The running is pretty annoying really and most of the reason for the declining numbers.
All this taking fields and winning wars is fine in it’s place, but nothing replaces fighting. Cagefighting WW2 planes must be fun by it’s nature.
This will be fun.
Next try smaller maps consistently in AH3 to really force the runners from the game and bring back the fun.
And have channel 300 with no mods, but a disclaimer to tune.
I've been saying this for years, but an arena just hasnt been produced that creates a "fighter bowl" quick atmosphere, and don't get me started on Match play... DA lake was close but I had a lot about gripes about that map also. Keep dueling/tournament arena and quick action fighter bowl on 2 different maps.
Custom maps don't stay up long enough to get popular.
In H2H rooms stayed up it seemed for 12 hours.
You really only need about 6-8 players in a tight fighting area and it's great fun! I miss the smog8 map a lot.
I think this will be a good idea, or at least great for warm ups and learning how to fight in the planes. That is something that AH is missing because match play just isn't right.. I hope that WOP will be a quick fight atmosphere that isn't too large or too complicated.
I agree with you about the runners.... But the only real way to fix that is by reducing ENY and perhaps even perking late war monsters like the 190D who's literal best advantage is to extend away from fights. Too many of these planes makes the fights slower and less actionable.
Planes that are fighting each other in AVA during the same year and theater make for really great fights. So if that is the case, WOP should have really great fights. If it's not too complicated.
Hitech, I just hope you are ready to and willing to bend to some adjustments after people play it for a minute. I had wished that you made changes to the Match play that I suggested because I really understand this game, but if WOP is a different approach to that, than I'll be gald to try it and fly in it, because I love quick action fights.
I still hope y'all work on the match play in AH3 and just debo that whole entire thing, make a simple very easy fighter bowl that bustr could make. And then keep the DA map as a separate arena. I think that is pretty easy and it would be so much better than what is there now. Just as an example, when you log into match play, you can't even see the furball area. People don't know what the heck to do .. click a direction button, I get spawed out, which is cool, but you can't even see the furball area on the map in the tower... Its just silly. And not being able to pick teams or pick who you want to duel killed it even more.
Just keep it simple!