Author Topic: How do I prevent this?  (Read 2630 times)

Offline Devil 505

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How do I prevent this?
« on: December 20, 2018, 05:58:18 PM »
I've never had a such severe bleeding of a color when rendering a bitmap into the game. The red lines are taking on a blurred shade but are large, jagged squares instead of a proper line.



I've tried making slight alterations to the position and rotation of the marking, with no real difference. Also the same shade of red is used for the Japanese insignia elsewhere on the skin without this effect occurring.

Here is a shot in GIMP of how the marking is intended to look.

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Offline Vraciu

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Re: How do I prevent this?
« Reply #1 on: December 20, 2018, 06:07:20 PM »
My 52nd FG Mustangs suffer worse than that with yellow on red.  Consider yourself lucky. 
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Offline Devil 505

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Re: How do I prevent this?
« Reply #2 on: December 20, 2018, 07:23:26 PM »
My 52nd FG Mustangs suffer worse than that with yellow on red.  Consider yourself lucky.

And this was only occurring in areas where yellow bordered red?
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Offline Greebo

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Re: How do I prevent this?
« Reply #3 on: December 21, 2018, 02:07:45 AM »
I think the game's texture compression causes this sort of bleeding to happen on the border of certain colour combinations. Playing with brightness and saturation levels of the colours might help a bit but I doubt you'll get rid of it completely.

Offline Vraciu

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Re: How do I prevent this?
« Reply #4 on: December 21, 2018, 01:29:56 PM »
And this was only occurring in areas where yellow bordered red?

I think it is any color that red or yellow borders on.   My red and yellow also bleed badly into green areas. 
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Offline Ciaphas

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Re: How do I prevent this?
« Reply #5 on: December 21, 2018, 01:37:43 PM »
do you have anti alias turned off in your paint program?

* with it off, it will not add a gradient from the color you selected to clear in an adjoining pixel from a strokes edge. basically it will not blend the color.

if you are using the eraser tool with anything other than 100% strength set, the tool lightens the color and if you click on it enough it will eventually erase the color completely.


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Offline Vraciu

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Re: How do I prevent this?
« Reply #6 on: December 21, 2018, 01:41:02 PM »
It's an aspect of how the game interprets the skin files.   It will be perfectly delineated in the art software but will smear in the viewer and in game.
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Offline bustr

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Re: How do I prevent this?
« Reply #7 on: December 21, 2018, 03:59:02 PM »
This even happens with gunsights.
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Offline Vraciu

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Re: How do I prevent this?
« Reply #8 on: December 21, 2018, 06:04:53 PM »
This even happens with gunsights.


Well, there you go then.   It's obviously something in the way the game reads the original files.   
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Offline Devil 505

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Re: How do I prevent this?
« Reply #9 on: December 21, 2018, 07:32:55 PM »
I've eliminated the red from the marking and the bleeding blocks are much less of an issue.



I'll just leave it like this.
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Offline Vraciu

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Re: How do I prevent this?
« Reply #10 on: December 21, 2018, 09:02:41 PM »
The orginal looks fine to me.   It's frustrating but you only notice it up close.   Most players will never even see it.   
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Offline Ciaphas

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Re: How do I prevent this?
« Reply #11 on: December 22, 2018, 12:40:27 AM »
devil, can you give a zoomed n shot from Gimp with the red border in place? I have a theory rolling around in my melon.
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Offline Devil 505

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Re: How do I prevent this?
« Reply #12 on: December 22, 2018, 02:21:52 PM »
devil, can you give a zoomed n shot from Gimp with the red border in place? I have a theory rolling around in my melon.

How zoomed inn do you want?
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Offline Ciaphas

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Re: How do I prevent this?
« Reply #13 on: December 22, 2018, 03:01:17 PM »
to the point that individual pixels (the pixel grid) can be seen.


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Offline Devil 505

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Re: How do I prevent this?
« Reply #14 on: December 22, 2018, 03:04:50 PM »
Here you go.

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