Here are the changes in patch 7 of Aces High III.
1. Fixed an issue in the terrain editor where texture with and "_" in the file name would not be automatically built.
2. Changed the display of Match play queue selection to include the labeling from the host.
3. Added new CM commands for match play
SetQueueName -- Name displayed in the Queue selection dialog
SetQueueCnt -- Number of people needed to launch the fight
SetQueueSpawn -- the object ID I.E> last 3 letters of the terrain object spawn point
EndRunning -- Ends all Kill Race matches.