Author Topic: Game play  (Read 16138 times)

Offline caldera

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Re: Game play
« Reply #15 on: March 03, 2019, 10:35:15 AM »
Tonight, the Bish had the numbers. They hammered the Knights and ignored the Rooks until they had 33% of Knit bases. Rooks had nobody else to fight so they were hitting Knights as well. Once the Bish got their happy 33% they turned to the Rooks. Full horde hitting some bases while they sneak in with GVs and steal bases unseen.

Knights horded by the Bish most of the night, then Rooks horded the rest of the night.

Getting to the point that it isnt worth playing any more. Either its feast or famine. No fights or just struggling against the horde. Is this the game play that we have left and can expect from now on? Its time HTC puts in a tweak to cut down on the hording/ganging of a single team.

I still think it should be something along the lines of a team MUST take a base from the second team for each two bases they take from the first team.

For tonight this would have given the Rooks some bish to fight early in the night and the Knights a chance to regroup. Instead tonight was just another night watching guys log off in frustration. Great way to keep new players long time.

I like that idea.  :aok
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
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Offline zack1234

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Re: Game play
« Reply #16 on: March 03, 2019, 10:44:05 AM »
You're.

I don't think people are complaining about the game as much as what the gameplay's been allowed to decay into. The grinding steamrolling of undefended / poorly-defended bases on a production line basis that the MA has been reduced to. This process precisely forced to exclusion of everything else by egotistical, self-indulgent, 'winners' who cannot distinguish this IS simply a game and that the outcome is in fact entertainment through interaction with other players.

The minute they 'win the war' The whole thing gets reset to precisely the default values and they start the whole process again like they get productivity bonuses for it. This Sisyphean nightmare is now effectively all this game offers on a persistent basis.
Why in the name of Satan's flaming underpants would that be appealing to new players AND they have to pay $15 a month for it  :rofl

The state of gameplay for existing players is the least of your worries. I trained JoBravo by the way he was a millennial, enthusiastic and a quick learner. Where is he now and why? He did what you advised and is now flying IL2.

Take a look around you. How many players have we lost in the last six months to essentially age-related illnesses in addition to those that have left giving good reasons for doing so.

All you lot can seem to come up with is "If you don't like it leave". Genius    :)

So safe spaces or trigger warnings in game

If you dont like it dont play the game.... you dont  :rofl :x
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Offline Volron

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Re: Game play
« Reply #17 on: March 03, 2019, 11:15:52 AM »
I think resupplying a town should only resupply the guns there, nothing more.  :headscratch:
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
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Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Lazerr

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Re: Game play
« Reply #18 on: March 03, 2019, 11:33:27 AM »
I think resupplying a town should only resupply the guns there, nothing more.  :headscratch:

Yup.....

Online The Fugitive

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Re: Game play
« Reply #19 on: March 03, 2019, 11:45:05 AM »
Most nits were just enjoying the fight tbh. Sometimes your the hammer, sometimes your the nail.

But with how game play is getting worst and worst it shouldnt happen. ENY was added to help keep things even/fair so that one team couldnt build a huge advantage over another team. The same with the percentages for the "Win the war". Instead of pushing one team down to their last base or two THEN attacking the second side a percentage was put in giving the players the illusion of knowing how many bases were enough. How ever they are again pushing one team to the brink again, causing most of that team to log off in frustration.

Quote
You on the other hand spent most of the time berating people (accusing me of running when I wasn't even flying for example), but worst of all your incessant whinging and moaning about the game and Hitech probably put more people off. Yes I know about squelch, but the new guys don't. You may consider that before opening that never ending source of dribble on #200.

I spent 15 or 20 minutes trying to get an answer from another player, who I consider a decent stick... why if it was only him and me in the area..... until his 2 buddies showed up he had to run in his D9 vs my K4? Seeing it was a Yak9U that jumped in the fight with a KI84, once you opened your mouth of course I thought it was you as you have most of the kills in a 9u and 9T each month. Once the pilot of the 9U IDed himself I ignored you and asked him why he felt he had to make it 3 vs 1. Again another pilot many consider a good stick.

It basically was all about poor game play D9 didnt want to take a chance against me for fear of losing..... all planes are free once you pay the subscription, I thought that is what we are suppose to do in this GAME fight. 9U was third man in. I can understand a second guy jumping in to help someone who crying for help, but a third..... really? And if the D9 had an issue why did he turn back to keep the 3 vs 1 going?

I'll dive in to help a players but I avoid being the 3rd, 4rth, 5th and so on. Whats the point. If Im in a 5 vs 1 its because I was in first but suck bad enough that the other 4 guys thought I needed the help.... whether I called for it or not  :P

So 15 or 20 minutes to try and educate players in some poor game play choices. The other 3 plus hours I was on I think I may have sent 5 or 6 lines out on 200. "incessant whinging and moaning about the game and Hitech" I think not.

Offline guncrasher

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Re: Game play
« Reply #20 on: March 03, 2019, 12:14:19 PM »
fugitive what makes you think you know the game so much that you have to educate others.

semp
you dont want me to ho, dont point your plane at me.

Online The Fugitive

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Re: Game play
« Reply #21 on: March 03, 2019, 12:35:08 PM »
fugitive what makes you think you know the game so much that you have to educate others.

semp

Im just thinking that players who run and avoid fights in a FIGHTING game should be bad for business. Ganging players in a fighting should be bad for business. 2 teams ganging one should be bad for business. All things that cause players to log off and in the case of many new players NEVER return. Players leaving IS bad for business.

Offline 8thJinx

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Re: Game play
« Reply #22 on: March 03, 2019, 12:57:55 PM »
Each country gets a turn in that barrel.  Last night it was the knight's turn.
Join Date: Nov 2012

B-24H Liberator SN 294837-T, "The Jinx", 848th BS, 490th BG, 8th AF, RAF Station Eye, delivered 1943.  Piloted by Lt. Thomas Keyes, named by by his crew, and adorned with bad luck symbols, the aircraft survived the entire war.

Offline guncrasher

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Re: Game play
« Reply #23 on: March 03, 2019, 01:13:28 PM »
Im just thinking that players who run and avoid fights in a FIGHTING game should be bad for business. Ganging players in a fighting should be bad for business. 2 teams ganging one should be bad for business. All things that cause players to log off and in the case of many new players NEVER return. Players leaving IS bad for business.

I think that players who constantly complain about the game are causing people to leave and new players not to subscribe.  when there's so many threads like this, new players will take one look and say what's the point.

other games won't allow players to talk negative about the game.  they allow you to talk negative about this plane it a tank should be. different.  but not constantly about how the game sucks according to some, like hitech allows players to do here.

the other players aren't causing players to quit or look at the bb and not bother, it's you who doing it with this constant whining.

semp

you dont want me to ho, dont point your plane at me.

Offline Vulcan

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Re: Game play
« Reply #24 on: March 03, 2019, 01:30:00 PM »
So 15 or 20 minutes to try and educate players in some poor game play choices. The other 3 plus hours I was on I think I may have sent 5 or 6 lines out on 200. "incessant whinging and moaning about the game and Hitech" I think not.

You think 15 or 20 minutes (it was longer) of you ranting on 200 about the game and Hitech is a good thing?

I wish we could get HT to post the #200 chat logs so you could read it back.

Online The Fugitive

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Re: Game play
« Reply #25 on: March 03, 2019, 01:47:31 PM »
I think that players who constantly complain about the game are causing people to leave and new players not to subscribe.  when there's so many threads like this, new players will take one look and say what's the point.

other games won't allow players to talk negative about the game.  they allow you to talk negative about this plane it a tank should be. different.  but not constantly about how the game sucks according to some, like hitech allows players to do here.

the other players aren't causing players to quit or look at the bb and not bother, it's you who doing it with this constant whining.

semp

LOL!!! yup, ok. I didnt realize I had such an influence on such a wide flung group of people, like EVERYONE who checks out the BBS. Do you realize how ridiculous the bolded statement is?

I was here during the start up times, I was here during its hay day, and I was here during those times in between.  I have seen some of the best times this game has had to offer even when we didnt have 600 players in the arena. The things I have been pointing out and asking for change in are things that "gamers" have used to short cut their way through the game. That they have used to basterized that way the game is played down to its least common factors.

The game still has all the great things that made this game so great, but todays players are avoiding using them because it takes to much trouble to do so. Why learn to fight if you can run away all the time. Why learn to bomb when if you miss the 25 other players in your horde should be able to finish it off for you. Why create missions when a horde of dive bombing lancs can do the job with out cover.

Chasing runners, fighting horde or fighting IN a horde isnt going to keep anyone interested for very long. Changes need to be made. I know Hitech hates making changes, "whats worked for so long will continue to work" isnt going to fly any more. The gaming industry has become some much bigger with so many more options that any little thing that can chase away new players is something that needs to be looked at. Even if it is policing the BBS more and shut down what may be considered talking negative about the game. As long as it was across the board and not singleing out a player or two Id be ok with it because it would be change, and we need change.

Offline Arlo

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Re: Game play
« Reply #26 on: March 03, 2019, 01:57:03 PM »
All this positive attitude is infectious. If it's as uplifting on ch. 200 as it is here, people are gonna come and join this community/game just for the feel good. :old:

Online The Fugitive

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Re: Game play
« Reply #27 on: March 03, 2019, 01:58:15 PM »
You think 15 or 20 minutes (it was longer) of you ranting on 200 about the game and Hitech is a good thing?

I wish we could get HT to post the #200 chat logs so you could read it back.

Again, I dont think I was ranting nor saying anything about the game or Hitech. I was asking the two players WHY they had to run and then turn things into a 3 vs 1. I checked my films, and there is a 35-40 minute span I didnt film so the conversation was in that time. Once the 2 players answered my question I was finished with the conversation and was pretty much off the radio for the rest of the night.

Im sorry if you find it offensive when I point out poor game play. I just feel it is slowly killing the game off.

Well Im done. I was hoping that starting this thread might generate some more ideas to help bring back good game play. Instead some of you guys would rather attack me than try and come up with options that might help. Oh well.
« Last Edit: March 03, 2019, 02:00:17 PM by The Fugitive »

Offline Arlo

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Re: Game play
« Reply #28 on: March 03, 2019, 02:04:37 PM »
Wait ..... the right thing I was supposed to do when my I-16 got ganged was to interrogate the players that ganged up on me on Ch. 200? And here I thought I knew exactly what I was getting into (situational awareness) and that my playing the role of the underdog in an overwhelming situation was just was it was - hoping to score some hits or, dare I say, a single kill before I was shot down. And, if I pulled off the amazing and shot all the late war opponents down then there'd be quite a bit of glory to bask in. Well, some player's perception of fun differs.  :D

Offline guncrasher

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Re: Game play
« Reply #29 on: March 03, 2019, 02:04:59 PM »
LOL!!! yup, ok. I didnt realize I had such an influence on such a wide flung group of people, like EVERYONE who checks out the BBS. Do you realize how ridiculous the bolded statement is?

I was here during the start up times, I was here during its hay day, and I was here during those times in between.  I have seen some of the best times this game has had to offer even when we didnt have 600 players in the arena. The things I have been pointing out and asking for change in are things that "gamers" have used to short cut their way through the game. That they have used to basterized that way the game is played down to its least common factors.

The game still has all the great things that made this game so great, but todays players are avoiding using them because it takes to much trouble to do so. Why learn to fight if you can run away all the time. Why learn to bomb when if you miss the 25 other players in your horde should be able to finish it off for you. Why create missions when a horde of dive bombing lancs can do the job with out cover.

Chasing runners, fighting horde or fighting IN a horde isnt going to keep anyone interested for very long. Changes need to be made. I know Hitech hates making changes, "whats worked for so long will continue to work" isnt going to fly any more. The gaming industry has become some much bigger with so many more options that any little thing that can chase away new players is something that needs to be looked at. Even if it is policing the BBS more and shut down what may be considered talking negative about the game. As long as it was across the board and not singleing out a player or two Id be ok with it because it would be change, and we need change.

been here playing longer than 10 years.  during the what you call the golden era of ah when there were 600+ players during primetime.  did you know there were hordes, pickers, runners, bomb and bailers, bomb****s, etc, back then?

everything that you complain about the current state of the game, happened back then too.  I remember hordes of 30 or 40 players overwhelming undefended bases back then during primetime when there were 600 players.

and this thing 3v1 that you so much complained about happened a lot more back then.  and guess what people still doing it today and will happened tomorrow.  I wasnt here during joint squad ops but I heard that back then players would switch to whatever country it happened to be and just smash bases at will.  I am pretty sure you remember those.

and when i say you I mean others like you that constantly complain about the current state of so called "gamers" that just want instant gratification.  everything that you complain about the game now, guess what? it's been happening since the beginning.


semp
you dont want me to ho, dont point your plane at me.