Author Topic: Nvidia expanding Raytracing to many current chipsets.  (Read 1109 times)

Offline Wraith_TMS

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Nvidia expanding Raytracing to many current chipsets.
« on: March 19, 2019, 12:31:40 PM »
Just an FYI item--If memory serves, HTC has no plans to support ray-tracing yet--but its reported (probably from the GDC event this week) that Nvidia will release new drivers next month that allow many current 10XX series cards to run ray-tracing. I have one of those cards, so I'll be interested to see it in action in other games.  Currently, ray-tracing is only supported on their late model 20XX series cards (very pricey).

Here's the article.

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Offline Ack-Ack

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #1 on: March 19, 2019, 10:46:06 PM »
The only problem is the cards will use low ray tracing settings.
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Offline Denniss

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #2 on: March 20, 2019, 03:32:35 AM »
Even AMD will support raytracing via DXR (Direct X Ray Tracing). Although AMD has no dedicated RT Hardware in its GPUs (yet) it plans to use their large array of compute cores for acceleration.

Offline Ack-Ack

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #3 on: April 12, 2019, 10:25:02 PM »
Ray tracing on the older 1000 series is very bad, even at low settings.  At low settings, even a 1080Ti card struggles to get anything close to playable frame rates.
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Offline Chalenge

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #4 on: April 12, 2019, 11:49:40 PM »
Ray tracing in real time is coming, but not yet ready for primetime. Companies like Unreal Engine and Quixel are helping, but it's still off in the future. I think it's still 3-6 years in the future.
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Offline Bizman

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #5 on: April 13, 2019, 08:43:58 AM »
How many games actually support ray tracing at the moment? The last article I read about it the number was one.
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Offline Chalenge

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #6 on: April 13, 2019, 02:05:57 PM »
Three at the moment.
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Offline 100Coogn

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #7 on: April 13, 2019, 02:25:23 PM »
Between the Windows 10 April/May big update and Nvidia not being able to fix their memory leak on the 430.25 Drivers, the next month should prove interesting.  :old:

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Offline Chalenge

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #8 on: April 13, 2019, 02:43:28 PM »
Remember we never get video drivers from Windows Update? This is why.
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Offline 100Coogn

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Re: Nvidia expanding Raytracing to many current chipsets.
« Reply #9 on: April 13, 2019, 11:38:12 PM »
Remember we never get video drivers from Windows Update? This is why.

Oh trust me, I didn't install that crap.  Just reading the GeForce forums is all.

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