New players that log into the arena for the first time would have their V chat channel set to the training squad. Chat window 1 would also be automatically set to the squads channel. New players would have access to other players that have recently started playing and trainers that are willing to help. A trainer or anyone willing to help new players would have a tag on their name to indicate that they are trainers within the (insert name) squad. An arena message will indicate to the new player that he/she is now apart of (insert name) Squad. Also quick instructions on how to use the mic to communicate with the squad and how to bring up the chat window to message anyone within the squad.
Trainers and players willing to help will now recognize any new players logging into the squad channel on their country side.
Achievements for new players and rewarding them perk points for performing simple tasks. Also having their name appear in lights within the text window to show their achievement to the new member and others within the arena. Provide new players a reward system that can be easily accomplished and allow a new player to have access to a pool of perk points to work with when they start their paid subscription.
1. Successful take off from the runway. 5 Perks
2. Successful landing on runway. 5 Perks
3. Joining a Mission. 5 Perks
4. First kill recorded. 5 Perks
5. First 2 kills landed. 5 Perks
6. First hanger destroyed. 10 Perks
7. First Barracks, ammo, radar, and fuel bunkers destroyed. 1 Perk each.
8. etc., etc.
Each side will have a training squad and each side can come up with a name. Example the Rooks will be called The Predators. Trainers can create missions based on the objective they select. Example a bombing mission. Each new member can be rewarded perk points for joining the mission. Quick instructions regarding level flight and how to calibrate can be provided by the trainers. Jabo mission and etc. and etc.
Lethality can be turned down for someone within their 2 week period. Allowing them to sustain more damage. Security measures in place to make sure no one is abusing this. Example once a new player reaches a kill per death ratio of .5 it is set back to normal.
Trainers can now communicate with other training squads and setup encounters. Example one side does a bombing mission and the other side a fighter sweep.
New players need to feel welcome and apart of our sandbox world. Having them automatically be apart of a squad that is willing to help can maybe lessen the learning curve. Rewarding them for simple tasks and showing their name in lights will also make them feel welcome. New player achievement in lights 10-20 players welcoming them to Aces High and letting them know we acknowledge their achievement.