Author Topic: Object Editor - $_STortho.bmp not being created  (Read 584 times)

Offline Easyscor

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Object Editor - $_STortho.bmp not being created
« on: April 20, 2019, 09:19:11 PM »
Clicking the Create Ortho Image works for the $_ortho.bmp but not for the $_STortho.bmp

OE v3.04 p11

EDIT:
After multiple attempts with it not working, it started working again after closing the OE and restarting it. :headscratch:
« Last Edit: April 20, 2019, 09:35:34 PM by Easyscor »
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Offline Easyscor

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Re: Object Editor - $_STortho.bmp not being created
« Reply #1 on: April 20, 2019, 09:41:57 PM »
Okay, looks like a feature. The function won't over-write existing files, requiring the removal of any previous bmp.
Who knew lol.
« Last Edit: April 20, 2019, 09:43:32 PM by Easyscor »
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Offline hitech

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Re: Object Editor - $_STortho.bmp not being created
« Reply #2 on: May 13, 2019, 01:13:45 PM »
I tried to duplicate this and could not. Anyway you had a read only file?

HiTech

Offline Easyscor

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Re: Object Editor - $_STortho.bmp not being created
« Reply #3 on: May 19, 2019, 08:46:26 AM »
I started to post a new thread but I believe this is related as well, not sure.

The OE apparently has a hard coded 512x512 pixel limit for the normal map per mile, as I said, not sure. With a 1024 texture, it is creating all sorts of anomalies, the _CL and _EV htx files are not built/rebuilt. And when using a 512 normal map with 1024 diffuse etc., well, things get pretty ugly as you can see in the attached orthos.

I'm using 1024 textures for the square tile object. Using the same software and export settings, a 1024 texture won't work but if I downscale it to 512, at least something can be built.
The clutter mask can't be put right but now that I know what's happening, maybe I can move on to recovering the lighting and detail again.

It's been frustrating the last two months, but I finally figured out what was wrong.

Back to the OP, pictures tell the story. Before, a second try would slide the entire ortho off screen but I didn't try it this morning.

Here's the ortho with 512 textures, what it's supposed to look like.


And here it is with 1024 textures!
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Since Tour 19 - 2001

Offline Easyscor

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Re: Object Editor - $_STortho.bmp not being created
« Reply #4 on: May 19, 2019, 10:43:53 PM »
As I thought, the texture sizes seem to be hard coded at 512 per mile.

I'd very much like to see this doubled. I guess it's a wish list item now.
Easy in-game again.
Since Tour 19 - 2001