Modified one of my test terrains with an air spawn at 500ft so I don't have to waste time getting up to MAX speed. Compared the Yak3 v spit16 from 50ft at S\L max speed in a vertical popup to stall out. Both planes fell off gently and were easy to recover.
100% fuel
Yak3 at 50ft max speed 350IA
Spit16 at 50ft max speed 340IA with WEP.
Yak3 stall alt at 90IA - 4900ft
Spit16 stall alt at 90IA - 4300ft
Yak3 time to stall at 4900ft - 25sec
Spit16 time to stall at 4300ft - 21sec with WEP.
Any one of you can do this yourselves from an offline terrain using a stop watch. Hitech ignores "feelings" when it comes to his data. The only manuals for the Yak-3M on the internet cost a few dollars if one of you wants to go beyond the feelings stage and see if a flight envelope chart is included. Just search for Yak-3M and it's the operation manual. Lazy comes to mind but hey, feelings trump everything on the Internet in online games where data is concerned becasue, Oh yeah, "it just doesn't feel right to me" goes the famous over used line.
From a dealer in modern Yak here are some specs for a Yak-3M with an Allison engine: Allison V1710 1200 to 1650 hp (897 - 1233 kW). WW2 Russian engine specs: Klimov VK-105PF-2 970 kW (1,300 hp). Numbers below are rather tame for level speed but, we see the slow speed with flaps maneuverability in the game all the time and in my test the 90mph fall off stall was gentile and easy to recover.
Max speed at 1000m - 270mph
Vne @ Sea Level - 324mph
Landing speed - 97mph
Stall speed with flaps - 81mph
Maximum load factor - +7\-3,5
http://aero-concept.com/index.htm