The switches and knobs are the entire reason DCS is there though. It's catering to the people that like that.
WT caters mostly to one group, AH another, IL2 to yet another (IMO IL2's and AH's fan bases are the closest together of them all in what they want) and DCS to a fourth group. IMO there's relatively little crossover between them although there's likely some.
Wiley.
As I said, To each their own. The market will eventually decide the proper balance.
A share goes to WT and share goes to DCS, a share goes to Il2, a share even goes to AH. The size of each share is proportional to the broadness of each's appeal based on their mix of complexity, fun, cost, graphics, and if it is online only or has some offline component/campaign , etc.
(Would Il2 have got traction with no offline game? With only online lobbies?)
I kinda wish HTC would bundle their tech into some value-prices single player games to put on steam. There is a huge single player market. Could be a revenue stream and exposure to a whole population they haven't had contact with. Maybe each game can come with a free month on their Aces High game.