There is a new function to check for water tiles that aren't at sealevel. This is useful for finding unintentional "hills" of water out in the ocean. THANK YOU HTC!
I spent hours searching for and hand editing the "water mountains" in the previous editor and thought I had found most of them.
I was wrong, I accomplished more in 10 minutes than I had all the previous hours. <G>
Oh yeah, the clouds button causes CTD.