Author Topic: Any Hobbyist Unity Programmers Here?  (Read 812 times)

Offline CptTrips

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Any Hobbyist Unity Programmers Here?
« on: July 13, 2019, 06:18:26 PM »

VR has put the bug back in me to do a little hobby game coding again.

Last time I was doing stuff, Unity hadn't really gotten traction yet.  What it can do now is amazing.  And unlike when I tried to write some mobile stuff in Objective-C  (shudder  :furious), I can use C# in Unity.  I love C#.  Been doing it for 14(?) years. Best language I've ever used.  I used to be a C++ snob back in the day, but after you've been using C# + .Net, I could never go back and I doubt anything else could ever entice me away.

Anyway I was just curious as this seems to be a diverse community.  I running though a Udemy course to get me up to speed.  I might the re-implement my old Objective-C games into Unity as an exercise.  I did my first simple VR example today.  Fun!  I'm going to have fun playing with this stuff!

<S>,
CptTrips


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Offline Ciaphas

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Re: Any Hobbyist Unity Programmers Here?
« Reply #1 on: July 14, 2019, 08:40:41 AM »
Unity guy right here sir


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Offline CptTrips

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Re: Any Hobbyist Unity Programmers Here?
« Reply #2 on: July 14, 2019, 09:55:47 AM »
Unity guy right here sir


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Awesome.  How long have you been doing it?

Is there one or two must-have assets you would recommend I get right off?  The Asset Store is amazing.  :D

I notice Unity has certification program now. I'm intrigued.  Certifications are always controversial.  I do think they can help structure and focus your learning initially and at least indicate a "floor" level of competency though not a "ceiling".

I think this might be my new hobby for a while.  I think I might like to work toward the certification and maybe someday start picking up some small contract work as a side gig someday.
   
:cheers:


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Offline Ciaphas

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Re: Any Hobbyist Unity Programmers Here?
« Reply #3 on: July 14, 2019, 03:44:37 PM »
athe asset store is pretty amazing. In unfortunately only buy packs that are going to help with the back end of my projects.

When I'm not in the mood to create my own assets I try to find personal websites of asset creators and support them directly.

I need to look in to that cert program!

I'm not a coder and my progress is very very slow at best.


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Offline CptTrips

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Re: Any Hobbyist Unity Programmers Here?
« Reply #4 on: July 15, 2019, 10:55:24 PM »

Improved my test scene.

Added teleporting, skybox, and got the SteamVR plugin bow prefab working.

This can kill a lot of hours but it I'm having fun learning.  :D


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Offline Shuffler

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Re: Any Hobbyist Unity Programmers Here?
« Reply #5 on: July 16, 2019, 09:28:46 AM »
Improved my test scene.

Added teleporting, skybox, and got the SteamVR plugin bow prefab working.

This can kill a lot of hours but it I'm having fun learning.  :D



Killing hours is not bad at all if you enjoy what you are doing.   :aok
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Offline CptTrips

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Re: Any Hobbyist Unity Programmers Here?
« Reply #6 on: September 27, 2019, 10:03:20 AM »

Well, finished my first little game in Unity.  Just a simple word puzzle game, but you have to start somewhere. 
It's a free download, but ad supported.  I'd be interested in feedback if anyone has a IOS device and feels like giving it a try.

https://apps.apple.com/us/app/words-and-coffee/id949200106

Next, I need to do an Android build and see if I can get it in Google Play. 


I really like Unity, though there is a lot to learn.  I love programming in C#.  It is the one true language.  All others are blasphemers!  :cool:

Next I have an old game I made a couple of years ago in Cocos2d and Objective-C <shudder> that I'd like to update the graphics and redo it in Unity.  It was a submarine arcade game similar to an arcade game Sea Wolf I used to love to play as a kid.  Nostalgia. Hopefully I'm up to speed on Unity so that won't take too long.

After that, I'll start studying for Unity certification and turn my concentration to VR games.  VR is where I want to get to, but you got to crawl before running.

These are all really just portfolio projects to have something to show so eventually I might can get some contract work doing Unity development as a side-gig.

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Offline snugar109

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Re: Any Hobbyist Unity Programmers Here?
« Reply #7 on: September 27, 2019, 10:45:04 AM »
Very nice. While I can't check it out, no IOS here, I will add some support to hobbyist/entrepreneur's doing what they are passionate about. I just started my own company about a month ago from side jobs to semi self employment. Hoping to get to self employment by next year. Nothing special just POS, ERP type stuff digitizing companies paperwork really, using blasphemy code :) but it's fun and what I like to do.

Keep at it and GL

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Offline CptTrips

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Re: Any Hobbyist Unity Programmers Here?
« Reply #8 on: September 27, 2019, 11:26:21 AM »
Very nice. While I can't check it out, no IOS here, I will add some support to hobbyist/entrepreneur's doing what they are passionate about. I just started my own company about a month ago from side jobs to semi self employment. Hoping to get to self employment by next year. Nothing special just POS, ERP type stuff digitizing companies paperwork really, using blasphemy code :) but it's fun and what I like to do.

Keep at it and GL

 :salute

Thanks!

I'd like to get to a point someday like you got to.  Close enough that if my day job goes tits up, I always have a backup I can ramp up.  Nowadays having multiple income streams is safety.  Especially in the tech world.

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Offline Ramesis

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Re: Any Hobbyist Unity Programmers Here?
« Reply #9 on: September 28, 2019, 03:40:59 PM »
Back in the late '70s I programmed in assembly language but then I had strokes  :(
I recently began with Unity but I have yet to get through any tutorial  :uhoh
But I keep slugging along
Ram
 
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 which way I ought to go from here?
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 you want to get to. Said the cat."
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Offline CptTrips

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Re: Any Hobbyist Unity Programmers Here?
« Reply #10 on: September 28, 2019, 05:16:45 PM »
Back in the late '70s I programmed in assembly language but then I had strokes  :(

 :frown:  That sucks. 

I never did assembly professionally, but I enjoyed it in school.  Something weirdly Zen about it.  Of course I might feel different if I had to do it for a living and actually produce with it.   :rofl

I recently began with Unity but I have yet to get through any tutorial  :uhoh
But I keep slugging along

These are of course millions of free tutorials for Unity and some really good learning resources on their site.

I did this one on Udemy: https://www.udemy.com/share/101WjsCUsdcVpRRw==/

I liked it.  Instead of a bunch of separate tutorials, I felt this one was more cohesive.  I like how they kept reintroducing previous concepts from each example, but each time with a little more complexity.  It felt like you were building up knowledge in layers.

I also watch a couple of these each day: https://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg

Keep at it!


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Offline mikeWe9a

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Re: Any Hobbyist Unity Programmers Here?
« Reply #11 on: September 29, 2019, 03:57:27 PM »

I never did assembly professionally, but I enjoyed it in school.  Something weirdly Zen about it.  Of course I might feel different if I had to do it for a living and actually produce with it.   :rofl

I did a bit of 8086 assembly in college for a single elective that included hardware and software design.  Assembly lost much of its attraction to me when I discovered that I had spent a week debugging a program because I spelled a jump command incorrectly, and the assembly software didn't throw an error, but simply created a program that did not do what I wanted it to do.  That also taught me that it is nearly impossible for a person to spell-check their own work, since you already know what you intended to write.  What made it most frustrating was that when I finally went to the T/A to ask what I was doing wrong, it took him about 2 seconds to say, "Hey, you misspelled this jump comand..."  I had spelled the command JUMP instead of JMP.

Mike

Offline Ramesis

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Re: Any Hobbyist Unity Programmers Here?
« Reply #12 on: September 30, 2019, 05:31:49 PM »
What made it most frustrating was that when I finally went to the T/A to ask what I was doing wrong, it took him about 2 seconds to say, "Hey, you misspelled this jump comand..."  I had spelled the command JUMP instead of JMP.

I knew ur frustration way back when... I worked for DynaSoft when they had the contract for the US Air Force at Maxwell AFB debugging the AF programmers whose
programs were not usable and were no more than spaghetti code... not to mention debugging (ugh) COBOL...
That was the main reason why I quit... but oh well... I went back to medical imaging and never looked back  :aok
 
"Would you tell me, please,
 which way I ought to go from here?
 That depends a good deal on where
 you want to get to. Said the cat."
    Charles Lutwidge Dodgson a.k.a. Lewis Carroll