Viper,
Thanks for your reply.
I've done the following:
MapMaker steps:
1) Downloaded and decompressed: gusgs1_2.img, which is 662 MB. Downloaded W060S10 files for my location (-34,-56).
2) Choosed the region I wanted. Tried with a range of 512 x 512 miles, then 256 x 256 miles, then a small piece by putting the coordinates: -31.0 and -58.5, 43 degrees width (which gave me almost an approx. 256 miles).
3) Choosed under "output parameters section" to output data in filtered mode.
4) Exported it to .elv and .typ files.
Once this is done (the output files .elv and .typ are full of information, they are not blank), which I've checked with XTGold.
Actually I don't know if that information is OK and if the format of the file itself is OK. Maybe I can upload them (elv and typ) for review by other people.
OTHER STEPS:
1) Copied the elv and typ files into the new "pablo" folder and copied blank files and renamed them to "pablo.*" folder under "aheditor/terrains".
2) Checked all 4 files in the folder are "pablo.*" files. When executing AH Editor it will create new files there.
3) I've opened the AH Terrain Editor. Once in the editor I loaded the "new terrain" by choosing "Set Terrain" and putting the name "pablo". The program reminds you to close and restart it.
4) I closed and restarted it.
5) Once restarted I can see some sheeps, a little square of a green field and the tower in the middle. Nothing else but "water" or a plain terrain. When I start "playing" with the map, the "water" occupy half the screen and its nearly difficult to know what you're clicking. I've seen this screen in AH website when explaining how to use the editor. Maybe there is anything else I should do, I don't know.
6) It seems like no map was loaded at all. It is the same whether I put the name of the folder or any name under "Set Terrain".
Maybe there is a common mistake.
Do you know if there is a FAQ or there are previous posts so I can learn how to do this successfully?
I will appreciate your comments and help.
Pablo
ZZTOP