about kicking players out after 15 minutes, think twice. I once drove an m3 for 20 to 30 minutes to a base from a port. then waited about another 20 to 30 minutes for base to be clear, when it was clear, i finally turned on the engine and took the base. also had a squadie in an m3 a couple of days ago, he was there for maybe an hour. they put up a big defense with tanks, planes. we finally decided to give up as town still wasnt down but buildings were gonna pop in a few minutes and we had no time to come back fast. we still had a couple of friendly planes and a few of theirs so we just decided to stay there and die. to everybody's surprise the squadie took down a building and wf it in his m3 and let the troops go, we took it.
hitech already gave a good explanation why it doesnt make sense to waste time on coading to kick players that are in tower for a period of time. it was a very simple explanation, but it was picked apart because some players didnt accept it. and that's the reason it keeps coming back time after time.
same reason why we dont have a two sided war. somebody posted that it's a problem when 2 countries gang on another and hord it. well what do you think will happen in a 2 sided war, there's always gonna be one or the other country hording and eny will probably be higher than it is now, to make it unplayable. the same player answer well we have hordes now, true, but then come up with a better excuse. or make a 2 sided map like in the AvA.
as for smaller maps, think small pizza. stratts are so close to the front that they are normally down. so let's move it to the back, well how far back, it's a small map.
anyway, whatever. this thread reminds me of the bring back the H2H arenas, hitech already mention at least a dozen times that we do have them. and yet it keeps popping up, bring them back, and hitech keeps saying but we have them. and then you wonder why he hardly posts an answer.
semp