Author Topic: Using modified textures.  (Read 606 times)

Offline Angus

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Using modified textures.
« on: December 16, 2001, 08:21:00 AM »
Now when I finally found some textures to replace the original ones with, I seem not to be able to use them in the editor.
I thought it was enough to replace the Tex folder with the new one, but   :mad:
I only see the original ones.
How comes?
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline BenDover

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Using modified textures.
« Reply #1 on: December 16, 2001, 02:25:00 PM »
you have to put them in the TERRAIN'S folder

Offline pokie

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Using modified textures.
« Reply #2 on: December 16, 2001, 04:14:00 PM »
Quote
Originally posted by BenDover:
you have to put them in the TERRAIN'S folder

Actually you need to place them in your
C:\Program Files\HTC\aheditor\terrains\YOUR-TERRAIN-NAME  folder.

Pokie

Offline Angus

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Using modified textures.
« Reply #3 on: December 17, 2001, 04:06:00 AM »
And so it was, the whole soup actually, not just the tex folder.
Thanks a lot, - it looks great. Planning on finishing this map of mine over Christmas.
  :)
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline BenDover

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Using modified textures.
« Reply #4 on: December 17, 2001, 01:26:00 PM »
Quote
Originally posted by pokie:


Actually you need to place them in your
C:\Program Files\HTC\aheditor\terrains\YOUR-TERRAIN-NAME  folder.

Pokie

thats what i said