If you complain that players are spread too thin in the maps. Maybe try to understand why. And the problem isn't big maps. Players themselves can fix that and concentrate on same base. But why they don't do it?
semp
What is your understanding as to why they are spread out?
The answer is the same for both questions....... it is easier to go where there ISNT any opposition and capture bases.
It seems more and more that players are looking for the easy way out more and more often.
Fighting in an area where a couple of "sharks" are orbiting, go and start a fight on the other side of the map.
A good defense springs up at a base capture, move to the other side of the map to roll an undefended base.
How are you going to make players turn around and WANT to fight? Fight for a base, fight in a fighter, fight through a cap in buffs and getting bombs out on target. If players dont want to FIGHT, this game is going to slowly continue to die a slow death.