the reason is not to spread out gameplay the reason is it gives a much bigger variants of gameplay .
with two sides each map continually is falt exactly the same way. you jump into the arena there's one side to fight there's no ebenflow and variance to the battles as there are with three sides.
With players organizing missions and the addition of squads in this game came the ebb and flow or variance that you are speaking of, at least from a players standpoint. When we would see 400-500 people online, it was easy to forget that the players created the variance of battle and not the map. You can have point A opposing point B and have it fought multiple different ways depending on the players behavior. The targets stay the same but the mentality of the player changes for any given situation.
example,
Logging in to the current set up, the Knits are running a mission to a northern base on their front and the Bish are doing the same on their front. The Rooks have to defend against both or risk losing both and are then forced to retake ground on two sides of their territory. The battles that are fought are dependent on the play style of the attackers and the map just gave them targets.
now,
Logging in to a two sided arena, Side A is attacking 2 bases on their front on two opposite ends of the map. Side B is forced to defend against both missions or risk losing their bases and are then forced to retake lost ground. The battles are still fought dependent on the play style of the attackers where the map just provided the targets.
in these examples you are still having to defend against two separate attacks from an opposing team. These attacks might even pull a greater sense of urgency as the victory conditions for the map would most likely be a bit different than with a three sided war.
Dale, many of us are trying to pull as many new members as we can by use of social media, streaming, talking the game up etc...
We are all just brainstorming ideas, sometimes debates take place and sometimes we don't like some of the comments but you should understand that if we didn't care about this game we wouldn't even bother to have these conversations. This game has been apart of my entire adult life and also the reason why I am so passionate about helping this game.