Author Topic: Two sides  (Read 15616 times)

Offline guncrasher

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Re: Two sides
« Reply #90 on: December 12, 2019, 02:14:28 AM »
What's wrong with the b26 damage model?  I fly it to sub cvs.


semp
you dont want me to ho, dont point your plane at me.

Offline Ciaphas

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Re: Two sides
« Reply #91 on: December 12, 2019, 07:28:27 AM »
Old players will most likely never return as it's to big a pain for them to update from their speak and spells to play this game. Some are just to old and have moved on to retirement or just can't physically play this game anymore and we have had a few pass on.

Newer cats don't seem as interested in WW2 flight sims as they did even ten years ago.

People left because their squad or personal play style was altered or removed completely.

The graphics (UI/in game) are not equal to what you would expect from a game in todays market and with all of the candy out there it has become an expectation to have cutting edge graphics.

Maps may be a bit to large for the current player base. New terrain paint is needed as well as new paint and structures need to have a few different styles of paint to keep things fresh and perhaps a few different layouts as well.


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Offline Vraciu

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Re: Two sides
« Reply #92 on: December 12, 2019, 08:18:48 AM »
So you are saying numbers will increase if we have two sides, because that's common sense.

Makes as much sense as saying we need smaller maps.  With smaller maps some people will quit.  It will just be a never ending furbal with no objectives.

semp

I can assure you of one thing, as action diminishes numbers will drop more and more.   People don't pay to be bored.  All of you denying this reality with snark and dismissal are whistling past the graveyard in deception to yourselves alone.
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Offline Zoney

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Re: Two sides
« Reply #93 on: December 12, 2019, 08:31:07 AM »
Not going to happen.
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When this has been posted, the conversation following will degenerate into everything that is wrong with AH and serve no purpose except to discourage new or existing players to play the game because of all the negativity.

Please consider the atmosphere you create with these discussions if you truly want to help the game.
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Offline CptTrips

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Re: Two sides
« Reply #94 on: December 12, 2019, 08:47:36 AM »



Hows that?
« Last Edit: December 12, 2019, 08:53:28 AM by CptTrips »
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Offline Vraciu

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Re: Two sides
« Reply #95 on: December 12, 2019, 09:05:11 AM »
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Offline Vinkman

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Re: Two sides
« Reply #96 on: December 12, 2019, 09:14:17 AM »
I have read that just having two sided would be good for the game.

I am on Knights for years i would opt to get rid of this side as they are on the hole rubbish in game.

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Offline Spikes

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Re: Two sides
« Reply #97 on: December 12, 2019, 09:25:46 AM »
7 pages in a day must be a record.
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Offline Lusche

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Re: Two sides
« Reply #98 on: December 12, 2019, 09:29:00 AM »
7 pages in a day must be a record.


There was much more forum activity when the arenas were split in 2006  :devil

This one had 22 pages in 24 hours
« Last Edit: December 12, 2019, 09:32:43 AM by Lusche »
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Offline CptTrips

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Re: Two sides
« Reply #99 on: December 12, 2019, 09:47:34 AM »

There was much more forum activity when the arenas were split in 2006  :devil

This one had 22 pages in 24 hours


Oh Gawd.  Don't get me started on that one.  :rofl

Funny how times have changed.  I might be manufacturing the memory, but I remember I kept getting redirected to the other  LW arena and I thought there were like 200 players on it.  I was so spitting mad I was ready to quit.  No WAY I was going to pay money to get stuck in a little kiddy arena with only 200 players on it!!!!! :rofl

If we had 200 players in the arena today, Shuffler would be running around on the forum nekid with his hair on fire yelling, "WE HAD 200 PLAYERS IN THE ARENA!!!!!  WE HAD 200 PLAYERS IN THE ARENA!!!!!"   :D




« Last Edit: December 12, 2019, 09:49:48 AM by CptTrips »
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Offline DmonSlyr

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Re: Two sides
« Reply #100 on: December 12, 2019, 10:05:06 AM »
Maps create the action. Period. It's a map issue, not a side issue.

Some do need to be removed or replaced during off hours.

Side switch should be 3 hours.

3 hours would not create spying. But would help #s to balance better.
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Offline Shuffler

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Re: Two sides
« Reply #101 on: December 12, 2019, 10:27:43 AM »
.... can I get a salad with that?
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Offline CptTrips

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Re: Two sides
« Reply #102 on: December 12, 2019, 12:18:05 PM »
Meanwhile, Zack says.....

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Vraciu

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Re: Two sides
« Reply #103 on: December 12, 2019, 12:24:54 PM »
Maps create the action. Period. It's a map issue, not a side issue.

Some do need to be removed or replaced during off hours.

Side switch should be 3 hours.

3 hours would not create spying. But would help #s to balance better.

It's both but fixing one or the other would alleviate much of the problem.
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Offline Ramesis

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Re: Two sides
« Reply #104 on: December 12, 2019, 12:30:34 PM »
Beat a dead horse.

semp
:aok

Jeez, how often is this subj gonna come up?
Just as someone else stated, with only 2 sides the side loosing WILL
ultimately see a mass exodus to the winning side  :bolt:
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